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Forums - Nintendo - Nintendo working on sequel to Geist...

I don't a link - except for:

http://the-magicbox.com/gaming.htm

"EGM reported that Nintendo is working on a sequel to Geist for Wii."

...

Other interesting MagicBox tidbits:

Okami developer Ready at Dawn revealed tidbits about the game:

  • The Wii version is being produced by Ready at Dawn internally, no member from Clover Studio was involved
  • The biggest challenge are time constraints, the team has to use Clover Studio's source code and assets directly
  • The Wii Remote will be used to control the brush strokes in the game
  • There are no new content planned for the Wii port
  • The Wii controls will make the game play come to life in various ways, even those who played the PS2 version

X B O X   3 6 0

- Hori announced the Xbox 360 arcade joystick Virtua Fighter 5 Live Arena Stick will be released in Japan simultaneously with the game on December 6, 2007.

- Tecmo confirmed that there won't be a multi-player mode for Ninja Gaiden 2 for Xbox 360, the game will be released in spring 2008.

- The US Official Xbox 360 magazine revealed the revenue breakdowns of a typical $60 Xbox 360 game.

  • $12 - Dealer or Retailer
  • $12 - Microsoft royalties and production cost
  • $7 - Marketing
  • $20 - Development cost
  • $9 - Publisher

Microsoft announced a price drop of Xbox 360 in Japan starting on November 1, 2007, the price of Premium Edition will be lowered from 39795 yen to 34800 yen (US$305), and the Core System will be lowered from 29800 yen to 27800 yen (US$243). In additional, there will be a Xbox 360 Value Pack for 34800 yen, which includes the 20GB Hard Drive, Viva Pinata and Forza Motorsport 2.

 

The 360 cost breakdown is interesting.

 

The $7 "could" be mandated (i.e. part of retailer costs). What this means, is on a $60 360 title - the publisher gets about half. This has to cover development cost and profit.

Surprised that MS takes $12 / unit - that is a HEAP of money (for what is basically a disc press). Wasn't it reported that Sony was taking MORE for PS3 titles? 

 



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099

Around the Network

Geist = Good idea and confused implementation



$12 - Dealer or Retailer
$12 - Microsoft royalties and production cost
$7 - Marketing
$20 - Development cost
$9 - Publisher

where the bejesus is the profit.....if a developer only gets the money for development back then they are screwed.



Well good, Geist was a game that was brought down by a poor control scheme, the Wiimote will make it a great game



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

i think i bought Geist for 5 buxx new, haven't played it yet