Words Of Wisdom said:
Would you please link me to a source for that definition? |
http://www.vgchartz.com/forum/post.php?id=2792156
Words Of Wisdom said:
Would you please link me to a source for that definition? |
http://www.vgchartz.com/forum/post.php?id=2792156
I think that it will get there quicker than Janet Jackson's top got ripped off.
Khuutra said:
|
Funny stuff. Now seriously, give me a real source that doesn't have Kyle Orland in it.
For those of you who do not know, let me introduce you to Kyle Orland:

Ten random facts about Kyle (Refresh this page for the exact same list!)
http://kyleorland.com/blog/about/
| Khuutra said: http://www.ripten.com/2008/07/07/ubisoft-wants-dream-teams-for-aaa-projects/ http://www.popcultureshock.com/ubisoft-launches-ubisoft-toronto-aaa-titles-pending/49202/ http://www.gamespot.com/news/6230775.html Here are three examples just from Ubisoft |
Okay, now you're just quoting articles that have "AAA" or "Triple-A" somewhere in the body.
Yeah, because - you have to read them, I admit - they're at least implying something about the budget.
http://www.gamesetwatch.com/2009/08/analysis_koticks_raise_the_pri.php
This one is a bit more explicit in talking about sales expectations and budget
Not to mention that the general dialogue around "AAA" tends to point to development costs or investment, including on other forums (don't make me link to IGN or smaller forums to point this out, please, I don't wanna)
While it may sound crazy to some that the definition Khuutra pointed out includes games such as Lair, have you considered how ridiculous it is using metacritic (of all websites) as being the definitive source for whether a game is "AAA" or not?
It means the following games would fit the "AAA" definition: smaller games such as World of Goo / Braid, ports such as Okami / Chrono Trigger DS, or remakes such as MP Trilogy / RE4 Wii.
More importantly, it means excluding some of the biggest games around, like some mentioned (MK Wii, WSR), as well as nearly the entire DS library (including NSMB). Let me name two more big ones, just to make my point here:
Diablo II.
Starcraft.
| Khuutra said: Yeah, because - you have to read them, I admit - they're at least implying something about the budget. http://www.gamesetwatch.com/2009/08/analysis_koticks_raise_the_pri.php This one is a bit more explicit in talking about sales expectations and budget Not to mention that the general dialogue around "AAA" tends to point to development costs or investment, including on other forums (don't make me link to IGN or smaller forums to point this out, please, I don't wanna) |
I'm not fussing about the definition. I was just hoping for a more definitive source. Sorry if I gave the wrong impression.
Fine then I rephrase the question:
Will this be the first Wii game with an aggregate score of 90+ to sell over 1 million copies since smash bros brawl?
There, are you happy now that you made me type out all that b@#%$&*t? People are always trying to argue semantics if the core of a question doesn't tickle their fancy.