And since when has what the gaming media thought ever had any impact ever on Wii sales?

Monster Hunter: pissing me off since 2010.
And since when has what the gaming media thought ever had any impact ever on Wii sales?

Monster Hunter: pissing me off since 2010.
Much harder than Super Mario Bros (DS)? What is the point of mentioning that, I could beat that game in my sleep. Why don't they compare it to Mario Bros 1 or 3?

If I were to hedge on a metascore I would say it will probably score within the same range as Mario Kart Wii. While an avg. of 85 isn't very impressive the fact that it is STILL selling well should let you know if people want something well...score REALLY doesn't matter does it? ;)
...I'm quite sure Sony would take an 85 metascore for Uncharted 2 if it meant it would sale 20 milli...just sayin
The Interweb is about overreaction, this is what makes it great!
...Imagine how boring the interweb would be if everyone thought logically?
| arsenal009 said: Much harder than Super Mario Bros (DS)? What is the point of mentioning that, I could beat that game in my sleep. Why don't they compare it to Mario Bros 1 or 3? |
I can beat any of the Mario games in my sleep. Well, except SMB2/Lost Levels.
I thought 100%-ing NSMB was good enough challenge wise, it was harder than doing the same for Mario World.
maykissthebride said:
A lot. But the release date is coming fast and we will see if i was right But take note: the game will sell kinda well, less than Galaxy, more than Wii music. But more importantly, it will fail at regain momentum for the Wii. Nobody will buy a new wii to play the game. Aint moving a single new unit. |
Selling more like Wii Music than Mario Galaxy? Well for that we can just look at the Preorders. Accoring to the latest figures NSMBWii is at about 400,000 pre-orders in America alone with 3 weeks to go until release. Galaxy debuted at 600,000 in America. Wii Music debuted at 76,000. I think NSMBWii will have an even better debut that Galaxy even and will continue to sell well after it's released.
"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."
"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."
jarrod said:
I can beat any of the Mario games in my sleep. Well, except SMB2/Lost Levels. I thought 100%-ing NSMB was good enough challenge wise, it was harder than doing the same for Mario World. |
Ur right about 100%ing. Thing is, I couldn't care less about that stuff. I just want it to be difficult to get from beginning to end. And Mario 1 & 3 offer a much higher difficulty than Mario DS does in that respect.

so nothing about NSMB Wii review scores? I mean theyre making hints about review scores in their podcasts right?
end of core gaming days prediction:
E3 2006-The beginning of the end. Wii introduced
E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.
E3 2010- Tape runs out
http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg
A huge step backwards? Awesome.
I mean, it's not 1997 anymore. 3D isn't revolutionary. A huge step backwards, into the 2D glory days of Mario, into the roots of Nintendo itself, is just what people want, and just what Nintendo needs. Hearing that some brat at IGN thinks this is a step backwards because it harkens to pre-PlayStation gaming gets me even more hyped.
Mario Kart Wii took a step backwards too, towards the SMK roots. Even Galaxy was a step backwards in some regards, with more linear A-to-B traditional platform gameplay, and none of the un-fun, frustrating difficulty of Mario Sunshine which the hardcore loved because it made Mario more niche. Good riddance to the new school, all the hail the huge step backwards.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.
| Erik Aston said: A huge step backwards? Awesome. I mean, it's not 1997 anymore. 3D isn't revolutionary. A huge step backwards, into the 2D glory days of Mario, into the roots of Nintendo itself, is just what people want, and just what Nintendo needs. Hearing that some brat at IGN thinks this is a step backwards because it harkens to pre-PlayStation gaming gets me even more hyped. Mario Kart Wii took a step backwards too, towards the SMK roots. Even Galaxy was a step backwards in some regards, with more linear A-to-B traditional platform gameplay, and none of the un-fun, frustrating difficulty of Mario Sunshine which the hardcore loved because it made Mario more niche. Good riddance to the new school, all the hail the huge step backwards. |
Nice post, I share your sentiment.
Although new school can be cool too.
| Erik Aston said: A huge step backwards? Awesome. I mean, it's not 1997 anymore. 3D isn't revolutionary. A huge step backwards, into the 2D glory days of Mario, into the roots of Nintendo itself, is just what people want, and just what Nintendo needs. Hearing that some brat at IGN thinks this is a step backwards because it harkens to pre-PlayStation gaming gets me even more hyped. Mario Kart Wii took a step backwards too, towards the SMK roots. Even Galaxy was a step backwards in some regards, with more linear A-to-B traditional platform gameplay, and none of the un-fun, frustrating difficulty of Mario Sunshine which the hardcore loved because it made Mario more niche. Good riddance to the new school, all the hail the huge step backwards. |
