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Forums - Sales - Pachter :Modern Warfare 2 will EXCEED $500 million in week 1!!

Well the game sure as hell won't be selling that much on the PC that's for sure.

What with making multiplayer crappy and equal to the consoles I hope they aren't expecting too much from the PC players.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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disolitude said:
I had the pleasure of playing this game at a freinds house this weekend. Do not ask how...

Anywho, the game will set new levels of overhyping. I expect GTA4 and Halo 3 to be completely forgiven for their marketing shenadings.

Game is...umm...very familiar. And short...

Multiplayer is probably awesome, but it didn't save Halo 3 from being criminally condemned for overhyping.

Shorter than ODST or longer.



again 1 thread and you will get the TOP5 FRONT PAGE !!!



Time to Work !

kutasek said:
disolitude said:
I had the pleasure of playing this game at a freinds house this weekend. Do not ask how...

Anywho, the game will set new levels of overhyping. I expect GTA4 and Halo 3 to be completely forgiven for their marketing shenadings.

Game is...umm...very familiar. And short...

Multiplayer is probably awesome, but it didn't save Halo 3 from being criminally condemned for overhyping.

Shorter than ODST or longer.


6 hours or so...

There is more content in MW2 than in ODST but everything is so scripted and there are no branching paths or anything...you never feel like you're free to do your own thing. You just go along with the game which tells you "shoot grenade here"..."enter this snow mobile now"..."run for cover there"..."shoot those civilians now".

Its like its on a timer...you blow through the game really fast and have virtualy no replay value. Gunplay is especially fast...you're either quick on the trigger or youre dead...no strategy or using the terain.



Thats like 8 some odd million copies on the first day.
But then again, thats just with the 60 dollar version.



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disolitude said:
kutasek said:
disolitude said:
I had the pleasure of playing this game at a freinds house this weekend. Do not ask how...

Anywho, the game will set new levels of overhyping. I expect GTA4 and Halo 3 to be completely forgiven for their marketing shenadings.

Game is...umm...very familiar. And short...

Multiplayer is probably awesome, but it didn't save Halo 3 from being criminally condemned for overhyping.

Shorter than ODST or longer.


6 hours or so...

There is more content in MW2 than in ODST but everything is so scripted and there are no branching paths or anything...you never feel like you're free to do your own thing. You just go along with the game which tells you "shoot grenade here"..."enter this snow mobile now"..."run for cover there"..."shoot those civilians now".

Its like its on a timer...you blow through the game really fast and have virtualy no replay value. Gunplay is especially fast...you're either quick on the trigger or youre dead...no strategy or using the terain.

Did they fix the spawning or is it just the same as in original. Didn't like that i had to cross certain points, for enemy to stop spawning.



darthdevidem01 said:

HOLY COW....thats like more than GTA4 & Halo 3 (right), way more than movies make in week 1!

They'll profit on the game within a DAY!

I agree these numbers might be a tad high but not by a lot. The modern warfare series is quickly becoming as big as GTA or Halo. 



kutasek said:
disolitude said:
kutasek said:
disolitude said:
I had the pleasure of playing this game at a freinds house this weekend. Do not ask how...

Anywho, the game will set new levels of overhyping. I expect GTA4 and Halo 3 to be completely forgiven for their marketing shenadings.

Game is...umm...very familiar. And short...

Multiplayer is probably awesome, but it didn't save Halo 3 from being criminally condemned for overhyping.

Shorter than ODST or longer.


6 hours or so...

There is more content in MW2 than in ODST but everything is so scripted and there are no branching paths or anything...you never feel like you're free to do your own thing. You just go along with the game which tells you "shoot grenade here"..."enter this snow mobile now"..."run for cover there"..."shoot those civilians now".

Its like its on a timer...you blow through the game really fast and have virtualy no replay value. Gunplay is especially fast...you're either quick on the trigger or youre dead...no strategy or using the terain.

Did they fix the spawning or is it just the same as in original. Didn't like that i had to cross certain points, for enemy to stop spawning.


I didn't pay much attention to it as the game makes you go really fast to next checkpoint...but as far as I can tell...spawning is still there.

Second mission is in a blizzard and a russian base...you are told to stay low and not alert the guards. Of course I decided to take the guards out with 1 shot to the head and each time I took a guard out, a bunch of guards came out to kick my ass...you shoot them and then more come out, and more... 

Its like, howmany guards do you have just sitting around?



chocoloco said:
Man, I plan on buying it used f@%k activision.


i second this.



kutasek said:
disolitude said:
kutasek said:
disolitude said:
I had the pleasure of playing this game at a freinds house this weekend. Do not ask how...

Anywho, the game will set new levels of overhyping. I expect GTA4 and Halo 3 to be completely forgiven for their marketing shenadings.

Game is...umm...very familiar. And short...

Multiplayer is probably awesome, but it didn't save Halo 3 from being criminally condemned for overhyping.

Shorter than ODST or longer.


6 hours or so...

There is more content in MW2 than in ODST but everything is so scripted and there are no branching paths or anything...you never feel like you're free to do your own thing. You just go along with the game which tells you "shoot grenade here"..."enter this snow mobile now"..."run for cover there"..."shoot those civilians now".

Its like its on a timer...you blow through the game really fast and have virtualy no replay value. Gunplay is especially fast...you're either quick on the trigger or youre dead...no strategy or using the terain.

Did they fix the spawning or is it just the same as in original. Didn't like that i had to cross certain points, for enemy to stop spawning.

i read somewere that thats fixed