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Forums - Gaming - Uncharted vs Gears

So stupid battle.



 

 

Take my love, take my land..

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uncharted 2
hands down owns Gears 1 and 2 !
But i say Gears of war beats uncharted 1



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

This thread is of course going to attract flames, but anyways:

IMHO, Uncharted 2 > Gears 1 > Gears 2 > Uncharted 1.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

Spot on huaxiong90



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

S.T.A.G.E. said:
Feylic said:

I don't see the difference here.. You say that Uncharted only took other things and perfected them, and thats not innovative, then you say that Gears of War perfected what killswitch did, and that IS innovative? And weapons? those have been in games before, so already the guns aren't innovative, they're just an improvement, or "perfection" from what there was before. Smoke grenades have been around, frag grenades that explode when someone from the enemy team runs by it are called proximity mines/grenades in other games, tons of games have guns with blades on them, weapons with projectiles that explode on impact have been around and out button mashing an enemy to kill them has been done before, ect ect.

In many statements before i said both games took from Killswitch and perfected it. Gears of War gave a new style and feeling to the genre though. Uncharted never did that. The major greatness of uncharted are environments and gameplay mechanics which were taken from games like Prince of Persia, Tomb Raider andn Killswitch. Gears created an extreme multiplayer andn single player experience out of an already established genre. It put a third person shooter on par with the likes of Halo even if it was for a moment in time. Uncharted and Gears are both milestones in the third person shooter genre, but Gears innovated and influenced other games.

What I'm trying to get at here is that the subject of innovation is very subjective. You can say every game this gen is a copy of things that came before, or you can say that every game is innovative because they added one small little change somewhere.

The definition of innovation is to bring something new or different to the table in a genre where such things don't exist. Gears does that and Uncharted doesn't. Even Gears one turned heads because it offered a third person war-time that not even Killswitch couldn't even touch. Second of all innovation isn't subjective. Gears innovations in the third person shooting realm are quite concrete. Third person shooters were only that cool on the PS2 with Socom and on PC with C&C: Renegade.

 

The problem I have is that of all the tons of games that are nothing new, people pick(ed) on Uncharted a lot for some reason. Is it because it's too highly rated and they need something to nitpick? I know the games not perfect, but it is a far cry from being bland and copied from elsewhere.

Uncharted is highly rated. There is no doubt about it and it deserves it. To call the game out on its lack of innovation is not nit picking. Talking about bugs, graphics and HD bullshit is  nitpicking. Gears has had a positive effect on the industry. I have a PS3 and 360 and the  major difference I see between the two systems games are PS3 titles feel like thrill ride blockbusters with gameplay and 360 games feel like games.

 

And before people flame, I do think Gears was innovative (and awesome), but I also think Uncharted was.

Name the ways. As I said before, I am calling you out on this.

 

 

You're both wrong, neither was innovative as they both took aspects of other games and perfected them, packaged them and brought them to the masses. They both took aspects of other genres and put them into a 3rd-person game. That's not innovation, that's evolution.

OT: I haven't played Gears 2 yet but if it came down to it I'd say Gears 1 > Uncharted 1. The balance between the different game mechanics in U1 just wasn't there. Uncharted 2 was definately better than both. It got just the right balance, the shooting sections felt much better, it didn't feel like I was just swamped with countless enemies constantly comming at me. It increased the Tomb Raider-like sections so they were actually well-thought out and good (and with better camera angles than Tomb Raider) and the MGS-style stealth was a very welcome addition.

What's most impressive about Uncharted 2 in this respect is that it tries to do so much, some would say almost too much as most games this ambitious fail... HARD. Uncharted 2 on the other hand manages to sucessfully incorporate all these different elements so imo U2>Gears, as it has more depth due to variety of gameplay mechanics.

What's Gears 2 like then?



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^^Please play GeoW2! You owe it to yourself.

U2 was a movie. There was more than one puzzle (maybe even in the tutorial) where the game won't even let you choose where to go. You couldn't even jump to your death. You just had to keep banging buttons on the controller until you pressed the one that the game wanted you to press. Sometimes, it wouldn't even give me a minute to figure out what I needed to do before the answer would pop up on screen (I wasn't stuck! I was looking for treasure!) It was fine at first (and more accessible to non-gamers, I guess), but those scenarios cheated me out of my "Aha! That's what I'm supposed to do!" moments.

U2 is an interactive movie. U1, GeoW1, & GeoW2 are games. Personally, I prefer games.



And what the f*** is up with these categories? Bad ass main character and sales decide what makes a game great? Drake is more bad assed because he's lovable?

What the "F", man? The "F"!!!



d21lewis said:
^^Please play GeoW2! You owe it to yourself.

U2 was a movie. There was more than one puzzle (maybe even in the tutorial) where the game won't even let you choose where to go. You couldn't even jump to your death. You just had to keep banging buttons on the controller until you pressed the one that the game wanted you to press. Sometimes, it wouldn't even give me a minute to figure out what I needed to do before the answer would pop up on screen (I wasn't stuck! I was looking for treasure!) It was fine at first (and more accessible to non-gamers, I guess), but those scenarios cheated me out of my "Aha! That's what I'm supposed to do!" moments.

U2 is an interactive movie. U1, GeoW1, & GeoW2 are games. Personally, I prefer games.

Yeah, I do want to play Gears 2, its the lack of money issue for me at the moment that's stopping me (I have an NTSC-J 360 and I live in PAL so importing is kinda annoying too). I'm not even sure if I'm gonna get Modern Warfare 2 and I've bought all the CoD games since the franchise started.

As for Uncharted 2, I agree, sometimes the hints would come up too quick, but you can always turn that off in options.



huaxiong90 said:
This thread is of course going to attract flames, but anyways:

IMHO, Uncharted 2 > Gears 1 > Gears 2 > Uncharted 1.

Yup - that's how I'd put them.  All great games really, pity people need to argue rather than praise two great new franchises.



Try to be reasonable... its easier than you think...

S.T.A.G.E. said:
Chairman-Mao said:
S.T.A.G.E. said:
They may share similar core mechanics, but Gears is more innovative. Uncharted took almost all of its major parts from other games and perfected it.

I disagree strongly. I can't think of any games besides maybe Assassin's Creed that do climbing, jumping, etc. as well as Uncharted. Gears of War is great but what do you find so original about it? I'm actually asking. I think you've got it backwards. I would say Uncharted is more innovative and Gears "perfected" its style of gameplay. 

What is there to disagree with? I gave examples such as Prince of Persia, Tomb Raider and Killswitch. All of these games came before Uncharted and. The only thing you've got on Gears is Killswitch. Uncharted by no stretch of the imagination is innovative. It just took from other great games and made its own name. Because of Uncharted I may never look at Tomb Raider again, because it is the total package of the games which I forementioned. Gears took from killswitch and innovated and pushing the third person shooters with aggessive warlike atmosphere that makes you feel like you're in a war complete with action, bayonette slicing, Quick reload/ Jamming. Gears is so innovative that Tecmo was compelled to make a game that looks exactly like it in the form of Quantum Theory for the PS3. That game...well..looks like a joke, but still a compliment is a compliment.

Okay yeah I'll admit Gears did some cool things like the chainsaw and the reloading thing but it's like the millionth game to have a "warlike atmosphere" like this. I mean the setting, the enemies, the movement, the cover system, the soldiers are all nothing new. They just did a good job of putting it all into one nice package. 

And I know Uncharted's platforming is nothing new either, I think it's the extent to which you can use it that is somewhat innovative. Basically anything you see can be used for climbing on.