I haven't played U2 at all in about a week. I figured that it would just end up on the shelf but.......I'm getting the itch! Hard mode, tomorrow. It's on!
I haven't played U2 at all in about a week. I figured that it would just end up on the shelf but.......I'm getting the itch! Hard mode, tomorrow. It's on!
PullusPardus said:
everyone, thanks for the question (even though its without a question mark) so i guess you mean that this guy named "who" ,cares about it? |
I would have thought Who would be too busy on first to care.
Great thread, thanks so much. I love hearing that homework was done in terms of background for exotic locations, and not just "We'll throw this here." I mean, most American movies can't even get American cities right (using Vancouver to double for New York City, etc), so it's refreshing to see game designers really nail it.
lol you had me going there. Cool translation too.
If this thread had been what I (and everyone) thought it was going to be I was going to bring out a solid insult on your ass, but that's not necessary now.
the only useless thing about Nathan Drake is the way he jumps. kinda sideways, it took me ages to get the hang of that >.
| trashleg said: the only useless thing about Nathan Drake is the way he jumps. kinda sideways, it took me ages to get the hang of that >.< |
Try put the analog stick straight ahead.

Wow, they really put the effort in making this game seem like a first-hand perspective.

This is the true definition of owning.
JerCotter7 said:
Try put the analog stick straight ahead. |
lmao good call!
In fairness though sometimes it is difficult to control him. Now that's just minor nitpicking at an outstanding game though.
nice info. Their conversation while they're on the cave, Tenzin seems to say something bad to Nate while they're jumping & climbing. is that where he said he's useless? lol
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