| trestres said: Apparently it wasn't that obvious too many, since anyone who dared to say that back then was instantly labeled as a troll and a Nintendo hater. I knew it was bound too happen, I even called 2009 to have less games than 2008 had back then in 2008 and was also called out for that. It ended up being true and that's the biggest problem Nintendo had. They focused too much on the DS and ignored the Wii by supplying mostly ports and sequels. |
See, i don't think that this is the case at all, that the people bitching the loudest about the Wii's current lineup are the people who really weren't playing Wii all that much to begin with anyway. This elusive "core gamer" was already doing most of his gaming on the PS360 anyway, and they just like to complain more since E3 08, because that event validated their world view. But certainly these people, with no games for them and hating them so much, did not drive 08 sales to their ultra-high levels. No. The core gamer, the PS360 gamer, never was the driving force behind Wii. The Nintendo core is mostly still on board, i should say, since they'll be there as long as the Nintendo games are (and those are returning in force starting with NSMBWii). The Vitality Sensor, if implemented properly, should open up whole new markets for them.
Though i do agree that we're seeing the last great wave of Wii software, from Nintendo, as of now. Galaxy 2, Other M, Retro Studios Project, Wii Vitality, and Zelda for 2010. Project Sora, Pikmin 3, Star Fox, possibly Kirby for 2011, so their transition to the next console will be smoother, but they're not going to string it out longer than that.

Monster Hunter: pissing me off since 2010.











