| 2Dgaming.net wrote: It seems Sony may have a hit on their hands with EyePet. How so, you ask? As the Wii experience has taught us, so-called casual gamers love to buy useless pseudo games that core gamers would never touch. EyePet apperas to meet all the necessary criteria to become a huge success: -wholesome "fun" for the whole family -no violence, so parents love it -no challenge or traditional level structure -low scores in reviews by core gamers -totally useless but super cute |
"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360
"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed
"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick
"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance









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