My first Castlevania game was Vampire Killer on the MSX2.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
My first Castlevania game was Vampire Killer on the MSX2.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
Kenryoku_Maxis said:
Sadly, no. And that's the problem. There's a split in Castlevania fans now adays. A lot of people who played the games back on the NES and SNES days enjoy the newer games (and some don't) but they're really looking around for something more 'quality' to come out of the series. I myself feel that the last 10-12 years after SotN has been rather weak and repetative. Kind of like just repeating the legacy of SotN, but with a new coat of paint and a new story each game. Even the 3D games were basically SotN put on a 3D plane. On the flip side there's people who just got into the series with SotN, Aria or even Dawn of Sorrow and think they're the best games in the whole series. But then won't even touch any of the past games considering them too 'primitive' and because they're 'different'. Is this thinking wrong? Well maybe not, but it IS wrong to claim that when you won't even play the past games and just obsess over the newer ones. This is why I think the recent change of Konami (finally) having new development groups working on the series again and trying to hark back to the 'older' feel of the series is healthy. The series needs new blood, or else the only fans who will be playing it in the future are the same rouchly 500,000 people obsessed with 'Dawn of Sorrow'. |
I hear ya...I played the game boy advance ones and they were like SOTN, just not as good. I've heard good things about DS ones but I'm pretty sure its still the same game, only with a few new gimmicks applied due to touch screen controls.
We will see what the new 3D game brings...hopefully it has some true innovations other than expensive voice actors and Kojima's logo. :)
| disolitude said: I hear ya...I played the game boy advance ones and they were like SOTN, just not as good. I've heard good things about DS ones but I'm pretty sure its still the same game, only with a few new gimmicks applied due to touch screen controls. We will see what the new 3D game brings...hopefully it has some true innovations other than expensive voice actors and Kojima's logo. :) |
If you get the chance, try Order of Ecclesia. It's the game that tries hardest to differentiate itself from the standard Metroidvania formula, and it benefits from it.
As a bonus, I can't remember any mechanics involving the touch screen at all.
Khuutra said:
If you get the chance, try Order of Ecclesia. It's the game that tries hardest to differentiate itself from the standard Metroidvania formula, and it benefits from it. As a bonus, I can't remember any mechanics involving the touch screen at all. |
Believe me I want to try it very badly.
I liked the GBA ones a lot despite being slightly inferior to SOTN. I played the GBA ones on the Gamecube and my TV using that adapter... I need somthing similar for the DS. I can't play on that small screen. Strains my eyes...


Kenryoku_Maxis said:
Sadly, no. And that's the problem. There's a split in Castlevania fans now adays. A lot of people who played the games back on the NES and SNES days enjoy the newer games (and some don't) but they're really looking around for something more 'quality' to come out of the series. I myself feel that the last 10-12 years after SotN has been rather weak and repetative. Kind of like just repeating the legacy of SotN, but with a new coat of paint and a new story each game. Even the 3D games were basically SotN put on a 3D plane. On the flip side there's people who just got into the series with SotN, Aria or even Dawn of Sorrow and think they're the best games in the whole series. But then won't even touch any of the past games considering them too 'primitive' and because they're 'different'. Is this thinking wrong? Well maybe not, but it IS wrong to claim that when you won't even play the past games and just obsess over the newer ones. This is why I think the recent change of Konami (finally) having new development groups working on the series again and trying to hark back to the 'older' feel of the series is healthy. The series needs new blood, or else the only fans who will be playing it in the future are the same rouchly 500,000 people obsessed with 'Dawn of Sorrow'. |
I started off with Aria of Sorrow, and have mostly played the DS-games ... My favorite is probably Portrait of Ruin (controversial as this opinion may be), or the classic Symphony of the Night. However, I do enjoy Castlevania I, III and Super Castlevania IV quite a bit. Sure, I prefer the Metroidvanias, but I think the oldschool ones are pretty awesome too.
Just wanted to share that I guess. XD
I think the best you can do there is play on a DSi.
lestatdark said:
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Say what? The jumping mechanics for all of the characters except for Grant are the same as in Simon's Quest. And if you dislike those jumping mechanics (which makes it all the more unreasonable that you chose to recommend Castlevania II, on top of it not being representative of the "classic" game play) just choose Grant's path and you'll be able to move around freely in the air.
And what on earth do you mean by "depth of attacks"? You have plenty of different means of striking down your foe, even more than in Super Castlevania IV.
du är min getsallad
blablablabla
@getsallad
As I said, I found it to be, in my own opinion. I probably don't remember the game right, and i'll concede to everyone's views and give the game another go, but why so much attack to a personal opinion?
By depth of attack, I mean that the whip felt like it didn't have the same hit box as in the other games, even Super Castlevania IV had a bigger hit box, IMO, once again.
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Well, it just felt illogical that you would complain about the jumping mechanics when they are actually fixed in CV III (Grant), and not in CV II. I'm not attacking your personal opinion so much as your logic. You really should try the game again, if you can manage with the awkward jumping in Simon's Quest, then it'll be worth the few levels you have to traverse before you can get Grant.
As for the hitbox of the whip, well there's not much to say there. Personally I think the hitbox is pretty huge considering it's a whip. It's even bigger than in Super CV IV, at least it's a lot higher.
du är min getsallad
blablablabla
I'll give it a try then, I still have the rom in here.
While I did say that about Castlevania III, let me just recite that I still consider every castlevania game to be well above most platforming series, it's one of my favourite of all time ;)
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