lestatdark said:
twesterm said:
lestatdark said:
Kenryoku_Maxis said:
lestatdark said: If you are loving Order of Ecclesia, then you should definetly get Aria of Sorrow, Dawn of Sorrow, Circle of the Moon and the best of them all, Symphony of the Night.
If you're looking for a more classical Castlevania approach, the best ones are Castlevania IV, Castlevania X: Vampyre Kiss and Castlevania II: Simon's Quest. |
*cough* I think you meant Castlevania III.
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No, castlevania II: Simon's quest. Do not confuse with Castlevania III: Dracula's Curse. That was the crappiest castlevania game ever released.
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I don't think Simon's Quest is the classic Castlevania game but I do think it's underrated and gets a lot of undeserved hate.
People go at most NES games with the mentality of you should be able to rent them one weekend and beat it but Simon's Quest just isn't one of those games. Castlevania was and Castlevania III was, but not so much Castlevania II. Like Milon's Secret Castle it required a shit load of exploring and just testing things out and isn't the horrible game that people make it out to be.
That said, it has plenty of problems (slow text, things are a little too well hidden, you're asked to do a few completely random things nobody would really think of, ect) and I still don't think I would actually call it a good game. I think it was a fantastic start that inspired later games, but not so much good.
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Well, to me it was the opposite, since I found Castlevania III to be the most crappy of the series, due to the lack of depth that your attacks had, and the bad jumping mechanics.
That being said, it's one of the issues that's plaged most of the old style castlevania games, and I admit that Simon's quest had the most bugs, but to me, the story and the flow of the game was one of the best in an old style Castlevania.
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Say what? The jumping mechanics for all of the characters except for Grant are the same as in Simon's Quest. And if you dislike those jumping mechanics (which makes it all the more unreasonable that you chose to recommend Castlevania II, on top of it not being representative of the "classic" game play) just choose Grant's path and you'll be able to move around freely in the air.
And what on earth do you mean by "depth of attacks"? You have plenty of different means of striking down your foe, even more than in Super Castlevania IV.