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Forums - Nintendo - Crystal Bearers developer: Selling on Wii will not be easy.

Zucas said:
ckmlb said:
EA is putting more marketing into Sports Active because they think it is the game that will sell well (it has), but at the same time the lack of marketing for Dead Space means they are already expecting it to fail or it is very low on their corporate priority list.

EA does what they think will make them money and the developer (Visceral) suffers.

Which is exactly my point about the hypocrisy in it and why developers such as Visceral are instead blaming the publishers.  Whole post was meant to point out the hypocrisy in it.  It's hard to complain about sales if you aren't actually attempting to gain them.  Some it does have to do with Wii userbase but still publishers need to live up to their word... especially for Developer's sake.

Guys, when have light gun games ever been considered "core". They've never been. They are the definition of casual. It's easy to pick up and play, no exploration, no puzzle solving, and basically the camera takes the player where he has to go and the player shots at everything. The type of content does not all of a sudden make a casual game into a core game especially if the games mechanics do not change.

 

EA, targeted this game to the expanded audience and expected them to push the game sales up to the level of House of Dead 1 and 2 and Resident Evil:Unbrella Chronicles. This game had nothing to do with the core gamer. Just because someone wants a Light Gun game to be a core game and calls it core does not make it core. The game failed since the target audience "the casuals" did not know the game was in the market place or maybe they just did not care for the game.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba

 

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ckmlb said:

You asked for the million sellers and I gave them to you, again not a pretty sight for 3rd party core games versus 1st party and casual games, especially for new IPs on the Wii.

I asked why you kept choose these random and arbitrary points that are virtually meaningless with no context. I have seen you respond several times since then and that includes a post directed at me. If you cannot justify your argument then why on earth is it worth paying attention to? If it is so weak that it cannot be backed up, then it is worthless.



Starcraft 2 ID: Gnizmo 229

patjuan32 said:
Zucas said:
ckmlb said:
EA is putting more marketing into Sports Active because they think it is the game that will sell well (it has), but at the same time the lack of marketing for Dead Space means they are already expecting it to fail or it is very low on their corporate priority list.

EA does what they think will make them money and the developer (Visceral) suffers.

Which is exactly my point about the hypocrisy in it and why developers such as Visceral are instead blaming the publishers.  Whole post was meant to point out the hypocrisy in it.  It's hard to complain about sales if you aren't actually attempting to gain them.  Some it does have to do with Wii userbase but still publishers need to live up to their word... especially for Developer's sake.

Guys, when have light gun games ever been considered "core". They've never been. They are the definition of casual. It's easy to pick up and play, no exploration, no puzzle solving, and basically the camera takes the player where he has to go and the player shots at everything. The type of content does not all of a sudden make a casual game into a core game especially if the games mechanics do not change.

 

EA, targeted this game to the expanded audience and expected them to push the game sales up to the level of House of Dead 1 and 2 and Resident Evil:Unbrella Chronicles. This game had nothing to do with the core gamer. Just because someone wants a Light Gun game to be a core game and calls it core does not make it core. The game failed since the target audience "the casuals" did not know the game was in the market place or maybe they just did not care for the game.

So anything that is easy to pick up and play is a casual game? That's not my definition of it. Core game is a game targetted at gamers as in people who played games on a solid basis before Wii sports was ever released, not casuals people who joined gaming with Wii Sports, Play and other games that are made to be really easy and accessible and have non traditional controls to do that.

In some cases those casual gamers play core games (though that often if you see the difference of sales between Wii Play and Mario Galaxy or Twilight Princess). On the other hand a game like Mario Kart does much better to with this casual audience because of easy controls and relatively simple gameplay (compared to Zelda), I guess Mario Galaxy is not yet easy enough for casual people to buy it as much, but the new Mario Bros. game seems to be made with casuals in mind with new features.



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Gnizmo said:
ckmlb said:

 

I asked why you kept choose these random and arbitrary points that are virtually meaningless with no context. I have seen you respond several times since then and that includes a post directed at me. If you cannot justify your argument then why on earth is it worth paying attention to? If it is so weak that it cannot be backed up, then it is worthless.

A game's success is based on its sales. What is a good selling game to you? 100,000 or 500,00 or what? These are the top selling Wii games, in this list the number of third party core games is overshadowed by Casual and first party games, especially the further up you go in the list.

That is why I used 1.5 million or 1 million as benchmarks for best selling games on the system. You want me to count every game that sold more than 100,000 that will take a long time and I think my point is already made: 3rd party core games are not selling as well as casual or 1st party games which is why EA will release more Carnival Games and Sports Active and not going to bring Left 4 Dead or Burnout Paradise (unless it's some spinoff farmed to a minor developer) or Mirror's Edge or Dead Space (cause they tried that and it failed in their opinion).

Wii owners have been asking for more 3rd party support since the generation started, but the major publishers (Except maybe Sega and even they are financin big budget games on PS360 rather than just sticking to Wii) focus more on the HD consoles than the Wii, there is a reason behind that, companies aren't against making profits!

About development costs for 360/PS3/PC, after one version is fully made the cost of the other versions are much smaller.

http://www.kotaku.com.au/2009/09/japanese-developer-microsoft-making-ps3-development-easier/

People go on and on about how Wii games cost half or a quarter to make compared to an HD game,but after one version is made at full cost then it is ported to PS3 and PC at fairly low costs so making a multifplatform game on HD consoles is logical for 3rd parties and combined profit across PS3,360 and PC (in the eyes of most major 3rd party publishers) makes up for not having released it on Wii and makes a profit or we would not be seeing the flood of high quality 3rd party games to 360/PS3.

 



Thanks to Blacksaber for the sig!

ckmlb said:
ClaudeLv250 said:
gansito said:

Whining and hypocrisy

That's a lot of trash talk coming from a troll account that has added nothing to this site since its inception. Don't kid yourself, you might be on your way to becoming a Master Hypocrite but you still come a dime a dozen.

Yes, but people called the core games not seslling on Wii if you missed it and that was a response to that, it was not out of nowhere. The Dead Space comment was about recently Dead Space extraction was dismissed by some because it didn't sell well. I am not the decider of which games sell and which don't, but the quality of the game cannot be questioned merely because of sales and that is what happened in this thread about this game by a specific post saying if the game is good it will sell which is not always the case, in fact bad games sell as well.

Dead Space was dismissed the second it was announced to be a rail shooter. No one wanted it. Several months later, that remained true. Don't pretend this had some hype or marketing behind it like The Conduit. Reality is not on your side.

And you're still not explaining where these numbers are coming from. Why 1.5 million instead of 1 million? Why not 500k? Wii is cheaper to develop for so we know the games don't have to sell as much to be profitable and yet, amazingly, the threshold for success is creeping higher and higher for no apparent reason.

If you were so concerned about core games selling on the Wii, you wouldn't be grouping them into silly labels like "hybrids" and creating arbitrary numbers to disqualify half of them. You don't realize how transparent that really is even after years of that nonsense on this forum.

You asked for the million sellers and I gave them to you, again not a pretty sight for 3rd party core games versus 1st party and casual games, especially for new IPs on the Wii.

If you actually read what I said even if you include hybrids as core games even though they are targetted mainly at casuals the situation is not much better for core 3rd party games. You dismissed it as a rail shooter, I did not say there was marketing behind it now you are literally making stuff up. There was hype among gamers online and me because it was Dead Space. Also the Conduit did not do that great with all the hype.

The threshold of success is actually getting lower 1 million is lower than 1.5 million by the way. I only saw two people saying it was nonsense so I guess two people decide what should not and should be posted on this site, if it was inappropriate a moderator would have informed me or closed the thread or banned me or some form of action. Thankfully, you are not a moderator because you would ban anyone who doesn't agree with your definition of what is thread-worthy. You seem to fit my description of a fanboy previously in this thread very well.

I didn't ask for million sellers. I asked why you picked 1.5 million. You still aren't giving any reasons, you're just going in circles. You're talking but you're not saying anything.

Your argument is worthless. It is pretty much casual casual core core Carnival games sports active Wii doom. It revolves completely around arbitrary numbers, buzzwords and FUD. It's almost 2010. The Wii won the console wars. Get over it. You can scrutinize the software sales until the sun comes up, it's not going to change anything.

And we already know about your definition of fanboys being people that disagree with you. You haven't stopped labeling people since you started this thread.



Tag - "No trolling on my watch!"

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'Because MH is one of Capcom's biggest franchises but isn't popular in the West so that gives them a good incentive to make MH3 Wii exclusive because they lack the marketing abilities to do it themselves.'.

You said it, it isn't popular in the west.

You haven't answered WHY Nintendo would promote a third party game though. Do Nintendo promote Konami Wii games in the west?



PSN - hanafuda

ckmlb said:

A game's success is based on its sales. What is a good selling game to you? 100,000 or 500,00 or what? These are the top selling Wii games, in this list the number of third party core games is overshadowed by Casual and first party games, especially the further up you go in the list.

There is not an arbitrary point where success magically happens. That is why I used the word arbitrary. Because you are picking numbers that have no absolute meaning. If FF13 sells exactly 1 million on both platforms it will be the biggest bomb of the generation bar none. Hell it might make its way up to biggest bomb in video game history in this impossible scenario. In contrast No More Heroes is chugging along at 300k and its getting a sequel.The game was such a success that they threw a party over how amazing the sales are.

The breaking point is when a game gives a good return on investment. There is no arbitrary number that shows it happened. Shovelware games need to sell less than 100k. Blockbusters need to sell more than a million. Yes, that means you cannot make your argument with the data we have.Accept that and move on.



Starcraft 2 ID: Gnizmo 229

psychoBrew said:
sc94597 said:

@PsychoBrew some points i would like to make.

Wii has more RPGs than Action-Adventures.

Crystal Bearers is an RPG because of it's story values. Gameplay wise Adventure Role Playing games and Action-Adventures are indistinguishable. Even if it wasn't an RPG, it doesn't matter. Games are Games and as long as it is quality I'm up for it.

The Crystal Chronicles series already has an existing fanbase that will buy this game.

This is looking to be my Wii third party game of the year 2009. It is of quality.


The Wii has more good action adventures than good RPGs.  The RPGs on the Wii, to put it nicely, leave much to be desired.

There's much more to an RPG than a story.  Good RPGs don't even need much of a story -- the story should be there, but you should be able to ignore it if you chose to do so (see games like Morrowind and Daggerfall).  You had to make up the stories in the original RPGs anyway, so I'm not sure how you determine a game is an RPG because of its story.

Crystal Bearers is a spin off of their main series.  It might very well be decent, but it's definitely no Final Fantasy XIII.

I already have a thread stating my opinion of RPGs as a genre.

@Bolded If you knew anything about the game you are talking about you would know it isn't a spinoff of any main series game. A spin-off in essense is a side story, and Crystal Chronicles doesn't share any story features nor gameplay features to classify it as a spin-off of the main series. It is in the same situation that Saga and Mana were. They started off in the West as Final Fantasy games that weren't really Final Fantasy games then eventually ditched the name.



hanafuda said:
'Because MH is one of Capcom's biggest franchises but isn't popular in the West so that gives them a good incentive to make MH3 Wii exclusive because they lack the marketing abilities to do it themselves.'.

You said it, it isn't popular in the west.

You haven't answered WHY Nintendo would promote a third party game though. Do Nintendo promote Konami Wii games in the west?

...does Konami even have big Wii games for Nintendo to promote?



Tag - "No trolling on my watch!"

hanafuda said:
'Because MH is one of Capcom's biggest franchises but isn't popular in the West so that gives them a good incentive to make MH3 Wii exclusive because they lack the marketing abilities to do it themselves.'.

You said it, it isn't popular in the west.

You haven't answered WHY Nintendo would promote a third party game though. Do Nintendo promote Konami Wii games in the west?

You have to ask Nintendo. We aren't making this up with suppositions. They have actually pledged for helping promote this game in the west, as well as the Dragon Quest games on the Wii and DS.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs