Zucas said:
Which is exactly my point about the hypocrisy in it and why developers such as Visceral are instead blaming the publishers. Whole post was meant to point out the hypocrisy in it. It's hard to complain about sales if you aren't actually attempting to gain them. Some it does have to do with Wii userbase but still publishers need to live up to their word... especially for Developer's sake. |
Guys, when have light gun games ever been considered "core". They've never been. They are the definition of casual. It's easy to pick up and play, no exploration, no puzzle solving, and basically the camera takes the player where he has to go and the player shots at everything. The type of content does not all of a sudden make a casual game into a core game especially if the games mechanics do not change.
EA, targeted this game to the expanded audience and expected them to push the game sales up to the level of House of Dead 1 and 2 and Resident Evil:Unbrella Chronicles. This game had nothing to do with the core gamer. Just because someone wants a Light Gun game to be a core game and calls it core does not make it core. The game failed since the target audience "the casuals" did not know the game was in the market place or maybe they just did not care for the game.



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba










