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patjuan32 said:
Zucas said:
ckmlb said:
EA is putting more marketing into Sports Active because they think it is the game that will sell well (it has), but at the same time the lack of marketing for Dead Space means they are already expecting it to fail or it is very low on their corporate priority list.

EA does what they think will make them money and the developer (Visceral) suffers.

Which is exactly my point about the hypocrisy in it and why developers such as Visceral are instead blaming the publishers.  Whole post was meant to point out the hypocrisy in it.  It's hard to complain about sales if you aren't actually attempting to gain them.  Some it does have to do with Wii userbase but still publishers need to live up to their word... especially for Developer's sake.

Guys, when have light gun games ever been considered "core". They've never been. They are the definition of casual. It's easy to pick up and play, no exploration, no puzzle solving, and basically the camera takes the player where he has to go and the player shots at everything. The type of content does not all of a sudden make a casual game into a core game especially if the games mechanics do not change.

 

EA, targeted this game to the expanded audience and expected them to push the game sales up to the level of House of Dead 1 and 2 and Resident Evil:Unbrella Chronicles. This game had nothing to do with the core gamer. Just because someone wants a Light Gun game to be a core game and calls it core does not make it core. The game failed since the target audience "the casuals" did not know the game was in the market place or maybe they just did not care for the game.

So anything that is easy to pick up and play is a casual game? That's not my definition of it. Core game is a game targetted at gamers as in people who played games on a solid basis before Wii sports was ever released, not casuals people who joined gaming with Wii Sports, Play and other games that are made to be really easy and accessible and have non traditional controls to do that.

In some cases those casual gamers play core games (though that often if you see the difference of sales between Wii Play and Mario Galaxy or Twilight Princess). On the other hand a game like Mario Kart does much better to with this casual audience because of easy controls and relatively simple gameplay (compared to Zelda), I guess Mario Galaxy is not yet easy enough for casual people to buy it as much, but the new Mario Bros. game seems to be made with casuals in mind with new features.



Thanks to Blacksaber for the sig!