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Forums - Nintendo - EA to blame customers for Dead Space sales instead of themselves.

DS: Extraction is a *great* game. You can't blame EA or the dev for making a game "core" gamers don't want.

They can blame themselves for making a game that core gamers want... on the Wii. The other horror rail shooters mentioned here were early releases on the Wii -- they sold big to those customers who purchased a Wii right out of the gates, not realizing how difficult it would be for devs to put games on the system that could compete with HD games.  The core games that have sold well on the Wii, in my opinion, were bound to the lifecycle of the Wii -- they sold when the Wii was hot, and many core gamers didn't realize that it was 2002 technology posing as the new hotness, in a modern shell. Those folks just don't look to the Wii for core games any longer.

The core gamers/buyers aren't there (on the Wii) anymore. They were for a while, and now they've "migrated" to a HD console for said games, after years of blight on the Wii landscape. You hate to hear it, but its true.

EA would be correct if they "assumed" the core audience just wasn't present on the Wii (any longer). The fact that they, and other publishers, "caused" the core vacuum on the Wii, in many eyes, is immaterial, at this point.

DS: Extraction looks good because its a rail shooter, by the way. You can't get that quality of graphics out of the Wii without cutting corners (or avoiding realism altogether, which is the better choice, IMO) -- and having a pre-culled, linear environment is a HUGE deal.

The moral of the story is that no one is to "blame" for DS:E's failure. You can blame the gamers who don't look for core games on the Wii anymore, and never really did. You can blame the publishers for creating a vacuum in the first place, due to their perception of no core games selling on the Wii (because they were all terrible at the time... unlike DS:E), which caused consumers to look elsewhere. In the end, really, you're just pointing fingers, and the finger pointing has no meaning whatsoever.

 

EDIT: How many of you have even tried DS:E?  It rocks.  Not my favorite genre, but its still dang good -- the best rail shooter on the Wii to date, IMO.



 

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11ht11 said:
how is it EA's fault?

They made a game and nobody wanted to buy it. Who else's fault could it be?

Oh yeah, the customers. They should just hand EA a free cheque whether they want what EA is selling or not. Better yet, they should hand all their money over to The Hardcore so that they can decide what games people should be buying.

With sales this dismal, it's obvious that The Hardcore don't want to buy this game, either. I guess some of them think that everybody else should spend money on behalf of The Hardcore so that EA are encouraged to keep trying, though.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

its a goddam on rail shooter. they are the only ones to blame, thinking they can cheat gamers who have been playing for 20 years+. It makes me sick, and I dont care how good the game is, it should have never been launched, because its only going to bring with it more flaming and negative media for the wii.



                                                                           

I love on-rails shooters but Deadspace and Resident Evil don't seem to make good shooters (that's what we used to call them) to me. There is too much cinematics; it slows down the game too much.

I think the only reason RE even sells is because of RE4Wii.



"graduated"? There's a word for those that think HD systems are somehow that to the Wii, but it's no longer allowed here.

So I'll just say that's BS. It's not graduating. It's just going where things are offered. They should fucking offer more.

Rockstar puts a GTA game on the Wii, and not make it another top down game, it will sell.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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MontanaHatchet said:
Guys, I gotta say, your excuses are pretty lame. Umbrella Chronicles and House of the Dead were both on rails shooters for the Wii, and they both sold over a million. Additionally, both games got much worse reviews than Dead Space: Extraction, so quality certainly isn't a factor. Perhaps being an on rails shooter disappointed a lot of people. But even that wouldn't result in the incredibly low level of sales it has.

Your point reinforces my own, it was an issue of not so much being on rails, but being an on-rails spinoff of a game that relatively few people care about.



Monster Hunter: pissing me off since 2010.

MontanaHatchet said:
Guys, I gotta say, your excuses are pretty lame. Umbrella Chronicles and House of the Dead were both on rails shooters for the Wii, and they both sold over a million. Additionally, both games got much worse reviews than Dead Space: Extraction, so quality certainly isn't a factor. Perhaps being an on rails shooter disappointed a lot of people. But even that wouldn't result in the incredibly low level of sales it has.

Well lack of advertising is key. I didn't even know it was out until I saw this thread and I am an informed gamer. People don't buy games they don't know about. I would have to say that is the main thing.

 

On top of that I did go buy this game because of the reviews after I last posted on here. So far color me unimpressed a complete waste of money. It is not as fun as HoTD. I agree quality is not a factor. But I would have to say that the game is pretty crappy and so far one of the worser purchases for my the other being The Conduit...which was at least ten times better then this game.



Mr Khan said:
MontanaHatchet said:
Guys, I gotta say, your excuses are pretty lame. Umbrella Chronicles and House of the Dead were both on rails shooters for the Wii, and they both sold over a million. Additionally, both games got much worse reviews than Dead Space: Extraction, so quality certainly isn't a factor. Perhaps being an on rails shooter disappointed a lot of people. But even that wouldn't result in the incredibly low level of sales it has.

Your point reinforces my own, it was an issue of not so much being on rails, but being an on-rails spinoff of a game that relatively few people care about.

I'll add it has nothing to do with the Wii. Cinematic games going too far only please the critics and snobs of the gaming community. Put too little game in it, and those other factors combine to make a poor seller.

I say this is more proof games being just like movies is a bad thing.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:

I'll add it has nothing to do with the Wii. Cinematic games going too far only please the critics and snobs of the gaming community. Put too little game in it, and those other factors combine to make a poor seller.

I say this is more proof games being just like movies is a bad thing.

That's precisely what I don't like about these newer on rail shooters is that they're too cinematic and there's too much time were you're just waiting to shoot something again.



liquidninja said:
LordTheNightKnight said:

I'll add it has nothing to do with the Wii. Cinematic games going too far only please the critics and snobs of the gaming community. Put too little game in it, and those other factors combine to make a poor seller.

I say this is more proof games being just like movies is a bad thing.

That's precisely what I don't like about these newer on rail shooters is that they're too cinematic and there's too much time were you're just waiting to shoot something again.

No I don't think you can't do horror that way, just you need to make a good game as well.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs