I still see the low poly count on Alan and the low geometry in the background of AW, but I really do like what they are doing from a game design point where the atmosphere and lighting are quiet superb. People also need to remember that pine trees are the easiest to work with, there is a reason why Crysis was so impressive and still is to this day, many many different kinds of plants =P.
Not sure why Hisiru is doing the classic pick best press screens of one game and the worst possible shots from the wrong game off screen, his real job must be a comedian.