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Forums - Sales Discussion - When will PS3 lose its momentum?!

Bragging about Sony game sales would be more effective if the sales figures weren't on the website whose forum you're using. Yes Gran Turismo has sold well, anything else (I know the answer is no but go have a look)? I think a key thing with video game sales that people can't seem to understand for some reason is that a $300 system that drops to $200 in a year or 2 can sell to the casual market that generates the majority of sales while a $600 system is not going to do that. Same thing in handhelds, $250 is too much and has restricted the PSP to mostly hardcore gamers. That's enough to sell ok, up to 30 million or so, but that isnt anywhere near 100 million. The PS1 was also hampered initially by the upcoming launch of the N64 which as market leader overshadowed it and because it launched a bit early in the console cycle. Similarly the Dreamcast was overshadowed by the PS2. The PS3 doesn't face any of those problems, it's not a system that should need building up. The fact that it does is not good for the former market leader. I'm not sure if the PSP is outselling the Gameboy at this point since the I can't find per year sales figures for the GB but nevertheless if the PSP is selling better (it would only be slightly) than the original Gameboy isn't impressive either. The Gameboy launched into a smaller video game market and was the first major portable system. BTW, I was bashing Sony before it was hip, good to hear it is hip though .



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shane alot of your arguements are just crazy. Like comparing the n64 to the Wii, they are complete opposites. At this point in the n64's life everyone was talking bad about, third parties we're jumping ship left and right. Right now third parties are jumping on the band wagon for the Wii, it has more support then Nintendo has seen in years. Secondly if you think Sony's 1st/2nd party titles are selling as strong as Nintendo's you haven't looked at the stats on this site. Look at Worldwide software shipments most of the games on their are from Nintendo, I don't mean that Nintendo has more than any other publisher, I'm saying they have most of the best selling games period. And I'll say it right now GT will not sell as strong as say Wii sports, it just doesn't have the userbase to push those kinds of numbers. And already Wii sports, Wii play, and even Zelda are selling the pants of titles like Resistance. Do you think Heavenly Sword, Lair, Killzone 2 are going to outsell Mario Galaxy, Smash Bros., or even Wii Health? I don't think so, in fact I'll predict right now Wii Health will outsell all three of those sony games combined. Third you talk about 2nd parties jumping ship, like Rare and such, but you forget there are new studios that are taken on all the time, like Retro Studios, and a few others that I forget the name of but I know there is at least three others that are working with Nintendo. And what about Sony, they're not only losing exclusives to a multiplatform launch, but in some cases they're entirely losing franchises like Dragon Quest moving to the DS. I'm not trying to bash Sony for mentioning this, just trying to say that the industry is always evolving developers and studios are always shifting about, so it's silly to just focus on one aspect and pretend it's all bad.



Sony only owns 1 IP that has EVER sold 10 million copies of a game. Gran Turismo. Nintendo just hit the 10 million mark with Nintendogs. By May, they'll hit it with Pokemon and NSMB. I'm betting Wii Play crosses the mark too (obviously Wii Sports will). 10 million is a mark only about 25 games have ever hit; Nintendo seems to be doing it regularly. Sony only owns 1 IP that has EVER sold even FOUR million copies of a game. Gran Turismo (2 times on PS2) Nintendo has hit the 4 million mark with Mario (6 times), Mario Kart (3 times), Zelda (soon to be twice), Smash Bros, Brain Age (2 times), Pokemon (many times, no matter how you count it), Nintendogs and Animal Crossing since the launch of PS2. Now... Get into the 3 million sellers... And 2 million sellers... And Sony's list grows substantially. But overall... Without 3rd parties they crumble like a house of cards, compared to Nintendo.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Erik Aston said: Sony only owns 1 IP that has EVER sold 10 million copies of a game. Gran Turismo. Nintendo just hit the 10 million mark with Nintendogs. By May, they'll hit it with Pokemon and NSMB. I'm betting Wii Play crosses the mark too (obviously Wii Sports will). 10 million is a mark only about 25 games have ever hit; Nintendo seems to be doing it regularly. Sony only owns 1 IP that has EVER sold even FOUR million copies of a game. Gran Turismo (2 times on PS2) Nintendo has hit the 4 million mark with Mario (6 times), Mario Kart (3 times), Zelda (soon to be twice), Smash Bros, Brain Age (2 times), Pokemon (many times, no matter how you count it), Nintendogs and Animal Crossing since the launch of PS2. Now... Get into the 3 million sellers... And 2 million sellers... And Sony's list grows substantially. But overall... Without 3rd parties they crumble like a house of cards, compared to Nintendo.
Didn't know that! Nintendo must be doing something right.



 

  

 

Shane said: There's more to the equation than that, though. PS3's biggest competitor is PS2, while PS1 didn't cost 50% more than any previous system. On the contrary, it launched at 25% less than the only other alternative that was available at the time. PS3 did stutter for one month, but one month doesn't determine anything. The only time one month can have a serious impact is if it's December and you shift over 2 million units. Regardless, the point still stands. Sony built the PlayStation despite a lackluster launch into what was at the time by far the best selling console in history. My point isn't whether the PS3 launch is better or worse. My point is that it's better but that the PS launch being worse didn't matter. At all. Nintendo's first portable was Gameboy (and the other 100 things it morphed into).
Well first no PS3 biggest opponent isn't PS2, Wii is outselling PS2 in both Japan and USA so the market leader for next gen is Wii. Second is that PS launched in a time were Nintendo were screawing every 3rd part dev with harder and harder rules and higher cost in publishing games. Now we find a company that is talking about keeping the cost down for 3rd party devs, expanding the market and so forth. When the PS launched it didn't have two hungry companies (with good finance at least)wanting to get a bigger part of the market. Nintendo was wery arogant, they would win without any games, sega didn't have any money... PS3 is launched against the xbox360 and Wii. Were the first is doing ok and the second is selling much more than PS3. For the moment Wii doesn't have many AAA titles but it has got a big amount of games. PS3 doesn't have this titles, looking at the sonys japanese site you find that roughly 1 new game per month will arrive to PS3. Look at history: * Nintendo belived that quality is better then quantity with the N64, well they failed * Sega thought that more power was more intressting than games, well they failed to beat Nintendo. PS3 has two problems: * no games (or few games that you can't find on another plattform for a cheaper price (xbox360)) * price tag of 500$ in usa (if you could find that one) 400$(?) in japan, it doesn't sell.



 

 

Buy it and pray to the gods of Sigs: Naznatips!

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Well, you can't lose what you don't have!



 

  

 

Most of the support Wii has was gained on the Gamecube. They've gotten very little extra as a result of Wii so far. How is Heavenly Sword, Lair, and Killzone a fair comparison with Nintendo's most established franchises? Certainly could sell well, but let's get back to the proven franchises I already talked about. Nintendo buried Retro and forced it to join them in a firesale. Which I think was brilliant, but it still doesn't make up for the losses. Multiplatform (read: Xbox 360 and PS3) makes sense as development costs rise, but regardless Sony's not losing those games. Thanks for the numbers covering Nintendo's historical position. Too bad numbers from 10 or 15 years ago fail to address: what have they done lately in the console space (sorry, but DS and GBA titles really don't count)? Wii Play/Sports and Zelda pretty much sum up the past few years. If PS2 weren't selling so well and developers weren't still releasing big games for it but instead something like GOW2 came out on PS3, wouldn't its sales jump? Wii is not detracting from PS3's sales at all, whether it's outselling it or not.



Shane said: Thanks for the numbers covering Nintendo's historical position. Too bad numbers from 10 or 15 years ago fail to address: what have they done lately in the console space (sorry, but DS and GBA titles really don't count)? Wii Play/Sports and Zelda pretty much sum up the past few years. If PS2 weren't selling so well and developers weren't still releasing big games for it but instead something like GOW2 came out on PS3, wouldn't its sales jump? Wii is not detracting from PS3's sales at all, whether it's outselling it or not.
On the first issue Nintendo had 24 games pass 1 million on the GameCube for a total of 58.2 million sales despite it selling just over 20 million units. Sony also has 24 with a total of 71.3 million. So despite selling 5.5 times as many systems Sony has sold only about 20-25% more games. The DS difference is simply so staggering its no wonder you want to ignore it, Nintendo has a 2:1 advantage in systems and almost 40:1 advantage in games over 1 million sold. The Wii with only 6.5 million units shipped has 4 Nintendo (pretty much all of them) games over 1 million already! Super Paper Mario will be on that list by May autumn. That outnumbers the number of Sony games over 1 million on the PS3 by 4:1. I don’t know why Sony apologists insist on posting such ridiculous claims on a website with info that disproves it, but they do. Anyways, no the Wii won't cannibalize PS3 sales, because the PS3 and 360 are priced at a point where only the 40 million or so hardcore gamers/guys living in their mother's basement/guys with way too much money to spend will buy them. If any of those types buy a Wii it will be in addition to a PS3 and/or 360. The Wii is essentially alone in the 100 million casual/kiddie/niche gamer markets while also playing to the other 40 million. The only gamers who won't buy a Wii are diehard Sony and Xbox fanboys but there's a lot fewer of such types than they think. That's the source of the sell outs and mass demand which Nintendo didn't expect since it's been a long time since a Nintendo system tapped all the markets. The PS2 was squarely in the place of the Wii in its day, only minus more than 1 mega selling 1st Party titles the Wii has.



If we go by the theory of sales on a per console basis, the biggest franchise of the moment, GTA, suddenly looks pretty small. DS needs to be ignored because Gameboy, Gameboy Color, Gameboy Advance, and Gameboy whatever else never did anything to help (or hinder) a Nintendo console. DS isn't going to change that any. And here we go back in circles again about how Nintendo's been outselling Sony for 3 months and it's the end of the world and PlayStation is dead and Sony is going to file for bankruptcy next month unless Nintendo agrees to buy them. At the current PS3 price, there's definitely a much more finite group of potential buyers, but as PS3 and 360 hit lower and lower prices, Wii just looks more like a toy. PS2 and Wii aren't in the same ballpark. PS2 had all the developers, all the exclusives, the best brand in the industry, no pricing advantage but it didn't matter, and got to dictate who did what when, why, and how. Nintendo has no power and no exclusives worth anything, aside from their own, nor should anyone expect them to get any of that any time soon.



It may be news to had core gamers and Sony but most people who buy a video game system understand they are buying a toy. I don't know why so many PS3 fans think that price cuts occur in a vacuum or that Sony can just price cut its way to success. Nintendo could go to $100 more easily than Sony can go to $400 for example. Heck seeing as initially the sale price of the Wii is only just greater than the loss on the PS3, Nintendo could give them away for the same financial hit as Sony is taking at $600. A hit Nintendo could much more easily bear to begin with. Eventually the PS3 could come down to a mass market price, but by that point we'll be talking about GTA VI, VF VII, FFXV, DQ XI, etc. on the Wii (those that aren't exclusive would be special editions llike Godfather). That being said if you read in particular the Japan point of no return thread you'll see that not many are saying it's time to put up the for sale signs over at Sony. The PS3 will manage to do alright at the least, probably GameCube level as a minimum. It may indeed have a comeback but selling this poorly over its first 4 months despite being in supply, losing 3rd parties left and right, losing almost all of its exclusives outside of 1st party, while a competing system has the opposite happening is not a mere hiccup in the permanent dominance of the Playstation. I think it's fair to include the DS but whatever on that one. The PS2 also had mass market priced competitors which the Wii does not. The Wii's 3rd party support is a bit late in coming but it is coming. Fortunately, being a Nintendo system 1st party games can more than fill the gap until they arrive late this year and into next year. MySims isn't worth anything? I wouldn't be surprised if that game makes households have two Wiis, one for mother/gf/sister to play MySims and the other for father/bf/brothers. The only next gen console with a DQ game isn't worth anything (in Japan at least)? Nights though I'm not sure how popular it really is, seems to be generating an inordinate amount of internet buzz though? At the moment it is a bit slim but with GTA support up in the air and FF's fate not fully resolved (apparently we will here about that in 6 weeks) and more and more 3rd party announcements every week that will change. It's probably best for Nintendo that it not have that kind of dictatorial power over 3rd parties again. We saw what the power trip is causes did to Nintendo after 2 cycles and now we're seeing what its doing to Sony after 2 cycles also.