By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Forza Motorsport 3 vs Gran Turismo 5 damage comparison

Can we squeeze out another Forza vs. GT5 article? Of course we can.

First, a word of warning: the GT5 shots are press shots, so we can’t be sure that graphics you see here will be the same in the finished game (the Forza shots are taken from final code). But both sets of shots do demonstrate the different approach both games take to damage modelling.

Gran Turismo 5’s damage is clearly more impressive on a technical level. Forza 3 may let you scuff up your paint work or even smash a window or knock off a bumper, but it can’t offer things like missing doors or open trunk lids.

But judging by these shots, Forza 3 has the edge in other ways. We don’t know how much effort Polyphony went to get GT5’s cars looking that damaged (although given the lacking doors and other damage, we assume it was a considerable amount), but the cosmetic touches in Forza 3 look more plausible.

Look at the scuff marks, panel damage and broken windows on both cars, then look at the GT5 shots – see how pristine GT5’s cars look? wouldn’t you expect cars with trailing bumpers and missing doors to have dented bodywork and scratched paint? We would.

Based on the evidence here – and we remind you that these GT5 shots are press shots – our early guess would be that GT5 will have the edge technically, but Forza 3 will probably offer a more representative battle damage system up when you're racing, and not intentionally trying to bash your car up. That said, GT5 still has some development track to cover, so this may, of course, change.

Click Here to see the images



Around the Network

I thought GT5 was redoing the whole damage physics?



I think I will wait until GT5 releases... but I also think that I will agree with you.



"I think that I don't think."

- Soli Deo Gloria -

The FUTURE is the FUTURE. Now... B_E_L_I_E_V_E!

"That said, GT5 still has some development track to cover, so this may, of course, change."

I think this phrase simbolizes the article. GT5 damage models have yet to suffer a major change, the way they look so far, I would give Forza 3 damage models the edge too, but with more development time, I think PD can polish that aspect of the game better.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

The comparison is completely worthless. It's comparing a completely finished, playable game to still promotional photos of an obsolete damage build.



Around the Network
Seihyouken said:
The comparison is completely worthless. It's comparing a completely finished, playable game to still promotional photos of an obsolete damage build.

They're also comparing a game 2 years in the making to a game 5 years in the making... That says a lot right there.



Looking at those screenshots, it's like a generation's difference between these games in graphics quality.



Not exactly what you would call a fair comparison, can we not wait until we actually have 2 finished products to compare against. To compare one which is near launch to one that is some months away from launch seems harsh in the extreme.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.

I've seen car damage in racers before. I may be mistaken, but if the car is damaged, isn't the player doing something wrong? For example: Sucking



Jereel Hunter said:
Seihyouken said:
The comparison is completely worthless. It's comparing a completely finished, playable game to still promotional photos of an obsolete damage build.

They're also comparing a game 2 years in the making to a game 5 years in the making... That says a lot right there.

Not really. Gran Turismo 5 has been in development for 5 years alongside Gran Turismo for PSP. Furthermore, it's no mystery when comparing the known features or visuals of both games where those 5 years have gone.