...destroy game companies".
His newest article, found here: http://seanmalstrom.wordpress.com/
“What’s in it for me?” That is a very slick way of defining the PSP Go as it was made for Sony’s interest and not the consumers’ interest.
When PSP Go is sent to die, which it will die, people are going to be crying and saying, “But… but… this is going to delay digital distribution! If Sony only didn’t have such a high price…”
Ahh, but digital distribution and higher prices are one of the same. They cannot be separated. The entire movement behind digital distribution is being animated by game companies who are trying to create more revenue.
In a way, I hope these game companies do go digital distribution. It will destroy them. They need the used games market. They need physical games because you can’t exactly wrap a digital copy under the Christmas tree (which is why most games are bought around Christmas). With digital distribution, the “Game Industry” can kiss the children’s market good-bye forever. Children do not run around with credit cards.
If digital distribution took hold, they would not stop there. Then, you would be charged per time or number of times you play the game. You there, in the back, don’t laugh. They see the gravy train of the MMORPG and wish to replicate it for themselves. Now, the MMORPG such as WoW was due to tons of content, but game companies aren’t even interested in that.
If the “Game Industry” was healthy, then why is there so much need to increase revenue from individual games? A healthy industry should have revenue raining from above.
The “Game Industry” is in a conservation mode with trying to carve out more revenue from their existing and shrinking sales. It is like a someone trying to ration out their food instead of working to make more food.
The “Game Industry” must seek to expand and make new customers. If not, it will surely die.











