| krik said: Anyway, a console, unlike a PC, is normally an investment for 6-8 years and PlayStation has always been a surprising scalable system. Who would believe God of War 2 was possible to do on the PS2 when it come out? I wouldn't. |
You ruined your comment with that. First of all, a console is NOT an investment like a PC is. An investment is something you can recover the money you put on it. You can't do that on ANY console. Second, a well built PC, not necessarily expensive, but with well chosen components can last some good time doing it's job and doing YOUR job. 8 years? Sorry, but the PS2 is on it's 6th year and is dieing off. Why Sony released the PS3 is it had the PS2? Why MGS4 is being released for PS3 and not for PS2? Sorry, but no. Last, a system's brand has ZERO related to it's scalability. By knowing it's capabilities you can know what a system can do. I wasn't surprised to see something like GoW2 on the PS2, because I always knew that with time and effort they would use it's hardware to the max... just as you said in your post.











