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Forums - Sony - Sony America scraps UMD-to-PSP Go conversion plans

NJ5 said:
ZenfoldorVGI said:

The inherant flaw with DD is your purchase has no equity.

That doesn't have to be a problem. It just means that DD games have to be cheaper than retail games.

In the end, no matter whether you resell a game or not, you paid a price for it (if you resold it, it's the difference between the price you bought and the price you sold it for). If a DD game is sold at this price, DD wins since you get to keep the game.

 

They would have to be nearly free, to sell at the same price as the equity you get from purchasing a used game and keeping it pristine, because you can sell them for as much or more than you paid, if you're good.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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ssj12 said:
ZenfoldorVGI said:
ssj12 said:

That not true, I just bought a puzzle game on Steam for $9 that makes most puzzle games on consoles and handhelds look like crap. (I'll review it eventually for the site)

The reason why PC gaming is so "expensive" is because you need to upgrade every few years, but this really isn't a massive flaw because with new hardware comes more useability for everything. With consoles you can upgrade every few years and get an virtually unchanging environment which can cost as much as a simple upgrade for a PC that will make it last another few years.

Plus console games are freaking expensive with no real ability to expand the playtime without having to pay out an arm or leg for additional content..

Not if you rent them.

but we aren't talking rentals, we are talking owning and buying new games since you can't exactly trade in a rented game to gamestop (you could but have fun with paying whatever company you rented their game frim for the game)

Why aren't we talking about all the flaws of DD? The rental market is important to a lot of people. Gamefly is huge, and when you can't rent a game, but you have to download it, for a high price, then it's a major issue.

You seem to think that the "excuse" of B&M stores driving up game prices, changes the facts.

That's something I've seen for a long time.

An end result screws gamers, like the PS3's old price, or the lack of rentals and used games on the PSP, or the high prices on PSN.

And instead of saying, "Yeah, that's a flaw, but there are things that are also positives about the console," people say, "Oh well, it's because of something else, blame them, and just accept the flaw, because it's not Sony's fault."

Who cares whose fault it is?

Who cares what reasonings these companies have behind their screwings?

Isn't the end result the issue here, and not our presumed reasonings?

Should I say, "OH, it's not Sony's fault, so I'll pay more for less, because it isn' the MONEY that matters, it's the idea of getting screwed that prevents me from buying this."

 

Why should I care about that? Who really cares about that? Proponents of DD and the PSP Go do, certainly, because it's the only way to justify their argument. The "why" of a screwjob doesn't change the end result.

Should I buy corn at 200 dollars an ear, because there was a droubt?

Maybe I should just stick to beans.

 

I think that you might be attempting to compare the PC DD system to the consoles and it just doesn't translate.

DD will never, and has never been as good as owning a physical copy. Sure, it has certain advantages(available over the interenet, don't have to care for a disc), but the reality is the DD system was invented to prevent the distribution of games freely. It starts on PC, because PC is a free system, and needed control, to prevent piracy, and installs between computers with easy CD hacks. The PSP and the DS are the next DD targets, because they have terrible piratism.

DD isn't better, and it never will be. On PC, on Playstation, anywhere. It's worse. It's less free. It limits the market to the sellers choice, not the buyers.

Eventually, it might not be "worse" but I don't see how that will ever happen, with all the political and individual ownership issues inherant to digital copies of games.

You can never sell the item you bought, after you've finished with it, and until you can do that, we've got a problem. Especially if you're charging a premium, and I don't care how bad the droubt was.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

ZenfoldorVGI said:
NJ5 said:
ZenfoldorVGI said:

The inherant flaw with DD is your purchase has no equity.

That doesn't have to be a problem. It just means that DD games have to be cheaper than retail games.

In the end, no matter whether you resell a game or not, you paid a price for it (if you resold it, it's the difference between the price you bought and the price you sold it for). If a DD game is sold at this price, DD wins since you get to keep the game.

 

They would have to be nearly free, to sell at the same price as the equity you get from purchasing a used game and keeping it pristine, because you can sell them for as much or more than you paid, if you're good.

The amount of people who make profit or lose little from reselling games is probably not very significant, so it will hardly be those people who set the prices.

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
ZenfoldorVGI said:
NJ5 said:
ZenfoldorVGI said:

The inherant flaw with DD is your purchase has no equity.

That doesn't have to be a problem. It just means that DD games have to be cheaper than retail games.

In the end, no matter whether you resell a game or not, you paid a price for it (if you resold it, it's the difference between the price you bought and the price you sold it for). If a DD game is sold at this price, DD wins since you get to keep the game.

 

They would have to be nearly free, to sell at the same price as the equity you get from purchasing a used game and keeping it pristine, because you can sell them for as much or more than you paid, if you're good.

The amount of people who make profit or lose little from reselling games is probably not very significant, so it will hardly be those people who set the prices.

 

They set the used prices, on Ebay.

I set my own prices for games. Buying and selling.

Anyone can. The used market is significant. The rental market is significant. The ability to lend and borrow games is significant. The ability to trade games is significant.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

ZenfoldorVGI said:

They set the used prices, on Ebay.

I set my own prices for games. Buying and selling.

Anyone can. The used market is significant. The rental market is significant. The ability to lend and borrow games is significant. The ability to trade games is significant.

 

What you're saying is that just because a certain minority gets their games for free, everyone will have to get their games for free with DD. That doesn't make sense, and it's not gonna happen.

If you're speaking theoretically, fine... in practice, I don't see the point of your argument.

 



My Mario Kart Wii friend code: 2707-1866-0957

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ZenfoldorVGI said:
ssj12 said:
ZenfoldorVGI said:
ssj12 said:

That not true, I just bought a puzzle game on Steam for $9 that makes most puzzle games on consoles and handhelds look like crap. (I'll review it eventually for the site)

The reason why PC gaming is so "expensive" is because you need to upgrade every few years, but this really isn't a massive flaw because with new hardware comes more useability for everything. With consoles you can upgrade every few years and get an virtually unchanging environment which can cost as much as a simple upgrade for a PC that will make it last another few years.

Plus console games are freaking expensive with no real ability to expand the playtime without having to pay out an arm or leg for additional content..

Not if you rent them.

but we aren't talking rentals, we are talking owning and buying new games since you can't exactly trade in a rented game to gamestop (you could but have fun with paying whatever company you rented their game frim for the game)

Why aren't we talking about all the flaws of DD? The rental market is important to a lot of people. Gamefly is huge, and when you can't rent a game, but you have to download it, for a high price, then it's a major issue.

You seem to think that the "excuse" of B&M stores driving up game prices, changes the facts.

That's something I've seen for a long time.

An end result screws gamers, like the PS3's old price, or the lack of rentals and used games on the PSP, or the high prices on PSN.

And instead of saying, "Yeah, that's a flaw, but there are things that are also positives about the console," people say, "Oh well, it's because of something else, blame them, and just accept the flaw, because it's not Sony's fault."

Who cares whose fault it is?

Who cares what reasonings these companies have behind their screwings?

Isn't the end result the issue here, and not our presumed reasonings?

Should I say, "OH, it's not Sony's fault, so I'll pay more for less, because it isn' the MONEY that matters, it's the idea of getting screwed that prevents me from buying this."

 

Why should I care about that? Who really cares about that? Proponents of DD and the PSP Go do, certainly, because it's the only way to justify their argument. The "why" of a screwjob doesn't change the end result.

Should I buy corn at 200 dollars an ear, because there was a droubt?

Maybe I should just stick to beans.

 

I think that you might be attempting to compare the PC DD system to the consoles and it just doesn't translate.

DD will never, and has never been as good as owning a physical copy. Sure, it has certain advantages(available over the interenet, don't have to care for a disc), but the reality is the DD system was invented to prevent the distribution of games freely. It starts on PC, because PC is a free system, and needed control, to prevent piracy, and installs between computers with easy CD hacks. The PSP and the DS are the next DD targets, because they have terrible piratism.

DD isn't better, and it never will be. On PC, on Playstation, anywhere. It's worse. It's less free. It limits the market to the sellers choice, not the buyers.

Eventually, it might not be "worse" but I don't see how that will ever happen, with all the political and individual ownership issues inherant to digital copies of games.

You can never sell the item you bought, after you've finished with it, and until you can do that, we've got a problem. Especially if you're charging a premium, and I don't care how bad the droubt was.

Why are you trying to compare PC game trading to console trading? Even I won't argue that because PC games can only have ONE owner PERIOD because once a game's serial/license key is registered for that one own its done. It cannot be used again, EVER. It does not matter if the PC game was downloaded or bought at WalMart its a ONE PERSON ONLY PURCHASE.

At least with the PSN you can share and trade your downloaded games up to 5 times before you lose ownership of the game. And yes I have lost ownership of some my PSN content because of my former staff members at PlayStation Universe oversharing them (Eric if you ever read this you owe me two games, and the resistance: fall of man add-ons).

Also your food pricing example sucks, if all corn farmers are struck with a drought and has a bad harvest, you either have to pay for higher prices or just not eat corn till next harvest. It is the same with any farming company. Your stuck with what the harvest gave you. US farmers supply a large percentage of food for the USA so when they have bad years, we know it, because that is where our grocery stores get their food from.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
ssj12 said:
Onyxmeth said:
K_Beckman said:
Onyxmeth said:

Your second paragraph describes the happy medium between the iTouch and the PSP, known as the DS, and yes I agree that's what people want, which is why the DS is the market leader. It doesn't describe the Go at all.

 

 

How exactly do you come up with the DS? We have a device that is primarily a media player that can also play games and a device that is primarily a gaming machine that can play media and the happy medium between them is a device that has a touchscreen like the first device and plays games like the second but is severely limited in media playback?

The person I was responding to never spoke of media functionality in the paragraph I was answering. He spoke only of the gaming attributes of the Touch and Go. That is why I chimed in on the DS. However, with the DSi now having rudimentary media playback, a camera and an app store of it's own, I'd say it's in exactly the same early stages of this medium as the PSP is. Neither does media playback particularly well, and with their sloppy interfaces and lack of standard conversion programs, they're both akin to a $50 MP3 player in what you're getting as a consumer, which isn't much.

You missed the iPod and Zune as MP3 players as they both have horrid interfaces with lack of a standard conversion program. Itunes sucks and you know it. It cannot convert half the good codexs in its crappy mp3 DRM laced trash.

What are you talking about? The standard program of the iPod is iTunes and the standard program of the Zune is just called the Zune store I guess. They are what you use to sync your device, make your playlists, convert your files, and generally organize your files and shit. While I agree iTunes is horrid program, I actually think the Zune store is the benchmark all other programs should strive to be. It auto converts every file to correctly fit the screen and work(regarding video). I've never had to convert music files, so I don't know how that works. They are all-in-one programs that are easy enough to navigate (since even computer illiterate people seem to be able to operate iPods) and they are standard, forcing you to get used to them.

The DSi and PSP, along with cheap MP3 players, lack this feature. By leaving this out, you leave consumers open to figuring things out on their own, and that is never a good thing for the less-than-tech-savvy. As far as I can tell (and I could be wrong) they don't sync either. That is a big no-no. To the nerds like us that enjoy the freedom a standarized program can't provide, they might make for adequate MP3 players, but for the mass consumer that requires restrictions to easily operate something, they just don't cut it.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Onyxmeth said:
ssj12 said:
Onyxmeth said:
K_Beckman said:
Onyxmeth said:

Your second paragraph describes the happy medium between the iTouch and the PSP, known as the DS, and yes I agree that's what people want, which is why the DS is the market leader. It doesn't describe the Go at all.

 

 

How exactly do you come up with the DS? We have a device that is primarily a media player that can also play games and a device that is primarily a gaming machine that can play media and the happy medium between them is a device that has a touchscreen like the first device and plays games like the second but is severely limited in media playback?

The person I was responding to never spoke of media functionality in the paragraph I was answering. He spoke only of the gaming attributes of the Touch and Go. That is why I chimed in on the DS. However, with the DSi now having rudimentary media playback, a camera and an app store of it's own, I'd say it's in exactly the same early stages of this medium as the PSP is. Neither does media playback particularly well, and with their sloppy interfaces and lack of standard conversion programs, they're both akin to a $50 MP3 player in what you're getting as a consumer, which isn't much.

You missed the iPod and Zune as MP3 players as they both have horrid interfaces with lack of a standard conversion program. Itunes sucks and you know it. It cannot convert half the good codexs in its crappy mp3 DRM laced trash.

What are you talking about? The standard program of the iPod is iTunes and the standard program of the Zune is just called the Zune store I guess. They are what you use to sync your device, make your playlists, convert your files, and generally organize your files and shit. While I agree iTunes is horrid program, I actually think the Zune store is the benchmark all other programs should strive to be. It auto converts every file to correctly fit the screen and work(regarding video). I've never had to convert music files, so I don't know how that works. They are all-in-one programs that are easy enough to navigate (since even computer illiterate people seem to be able to operate iPods) and they are standard, forcing you to get used to them.

The DSi and PSP, along with cheap MP3 players, lack this feature. By leaving this out, you leave consumers open to figuring things out on their own, and that is never a good thing for the less-than-tech-savvy. As far as I can tell (and I could be wrong) they don't sync either. That is a big no-no. To the nerds like us that enjoy the freedom a standarized program can't provide, they might make for adequate MP3 players, but for the mass consumer that requires restrictions to easily operate something, they just don't cut it.

Actually Sony has their Media Manager for the PSP which is free to download, with the link is in the PSP manual, which acts like iTunes for the PSP but with an added function to allow you to access the PS Store from your PC and download games and other media to transfer to a memory stick for installation. Its actually a cleaner program with a better conversion model than iTunes as it seems to have the abiity to convert less-than-standard or high-quality files to PSP formating. Even though in the alst few firmwares the PSP has been able to accept more file types without the need to convert them.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 

I give this to you ssj12.

No one here will remember the outcome of this discussion.

But I will remember that one stood against many. A stance I often find myself in.

It appears we've reached an impasse.

/bow



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

ssj12 said:
Onyxmeth said:

What are you talking about? The standard program of the iPod is iTunes and the standard program of the Zune is just called the Zune store I guess. They are what you use to sync your device, make your playlists, convert your files, and generally organize your files and shit. While I agree iTunes is horrid program, I actually think the Zune store is the benchmark all other programs should strive to be. It auto converts every file to correctly fit the screen and work(regarding video). I've never had to convert music files, so I don't know how that works. They are all-in-one programs that are easy enough to navigate (since even computer illiterate people seem to be able to operate iPods) and they are standard, forcing you to get used to them.

The DSi and PSP, along with cheap MP3 players, lack this feature. By leaving this out, you leave consumers open to figuring things out on their own, and that is never a good thing for the less-than-tech-savvy. As far as I can tell (and I could be wrong) they don't sync either. That is a big no-no. To the nerds like us that enjoy the freedom a standarized program can't provide, they might make for adequate MP3 players, but for the mass consumer that requires restrictions to easily operate something, they just don't cut it.

Actually Sony has their Media Manager for the PSP which is free to download, with the link is in the PSP manual, which acts like iTunes for the PSP but with an added function to allow you to access the PS Store from your PC and download games and other media to transfer to a memory stick for installation. Its actually a cleaner program with a better conversion model than iTunes as it seems to have the abiity to convert less-than-standard or high-quality files to PSP formating. Even though in the alst few firmwares the PSP has been able to accept more file types without the need to convert them.

There is the difference. Sony gives you an optional free download they link you to in a book a good portion of the userbase won't bother to read. Instead it should be mandatory to use to act as a middleman for your files, eliminating a thousand knock off programs from existing, and should directly add files through syncing the way iTunes and the Zune store do. The same goes for the DS.

If they want to be successful media players along with being successful gaming machines, they need to cater to the lowest common denominator.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.