| reaver_x said: "JRPG this gen that didn't have turn base gameplay," Anymore retarded and biased questions u want to throw at as us?? If not then plz go back to the WRPG boards where u belong. go on get!!! |
My post contain SPOLIERS to some games. LOL funny! VC and persona 4 are turn based. Kingdom Hearts 1 the story involves Sora having to find his friends, one turning emo and Kairi ( Who happens to be a princess, imagine that!) looses her heart and Sora has to find it (how cute). Star Ocean series (3 and 4) had terrible voice overs and the battle systems pretty much stayed the same which is ok but with a lack luster stories, the changes( Star Ocean 4 added the new BEAT system which mildly changed the battle systems ) are unless. ToV is a story that involves a a group of rag tag people who end up having to stop a monster or something ( didn't finish it ) that can destroy all life ( is it like FFX's Sin?). Dark Cloud series story is similar to Star Ocean and Chrono trigger/Cross where the main characters travel through time using some stone or portal to stop/prevent something from happening or kill something or someone before it/they destory or take over the world. Demon Souls took a more western approach with character customization ( appearance and weapons ) menu system, and even character classes ( Knight, Priest, Thief, Magician, Temple Knight, Soldier, Wanderer, Royal I think and Hunter). FFXIII has added guns and changed the turn based system into some type of free moving ( in a way ) combo combat to appeal to western gamers. RoF is using guns as well to do the samething. Its small changes but its oblivious they made them with western gamers in mind.
GamerTag/PSN ID JoshmyersBV (please add me I have 2 friends on Xbox Live)















