twesterm said: If you've used Hammer then you've used the Portal tool (I'm assuming at least). I imagine that only special thing would be the textures in that if you create one that you want to be able to place a portal on that's probably just a line in the texture file. Other than that, it's more than likely just like playing with any other mod in Hammer. |
Actually, you have to create nodraw brushes that are something like func_noportal_volume, and these brushes prohibit portals from being placed inside them. Kind of annoying to have all these extra brushes against all your metal surfaces, but I imagine you could save that part for when the map is finished, and just playtest the map without them.