| Jaaau! said: The real question is if is that possible for a player to accurately kick a penalty if there's no ball, and your perception of the goalkeeper and net is a 2D representation with no real distance perception...
Motion control is for arcade games. True 1:1 makes things way more difficult in game than in real life, unless you are inside some sort of virtual reality. |
It'd likely work something like the "smart release" in Wii Sports Resort for bowling and Frisby.
If not, they can always release a little ball mat/marker to act as a reference point for the camera and the player (not an actual ball, as that could end badly...).
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.










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