--OkeyDokey-- said:
We all know it's the best decision financially. That doesn't mean we can't be disappointed, especially after getting our hopes up with all the rumors. You said it yourself, this is Okami we're talking about. Okami would be nothing without its graphics. *hides from Motana* |
I agree Okami art is certainly part of the games charm. Without it's unqiue graphics it would probably be like Madworld in colour. It would lose the flair. The thing is Okami is about colour not triangles. Even the PS2 and Wii seemed to use really low polycounts, but effective use of colours. The DS is no different. It doesn't need high polygon rendering since simple textures in a small space will work really nicely. What will be lost however is the effect of more advanced lighting techniques that will probably be left out. Something that the PSP would be much more apt. How much that lighting will play in the long run; I have no idea, but it will nice to see.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.











