Dodece said: The difficulty with the game argument is that it is terribly slanted. For instance every console loyalist can spread a thick morass of the killer games on their console. Equally valid, and deep as the other consoles. What matters is the plethora of titles. Two or three fantastic games cannot prop up a console. You need to have dozens. Microsoft and Nintendo both have answers to the Sony lineup. Further more they will have a much stronger library then Sony.
The software argument is a blind argument. The person making the statement is blinded by the impending lineup on their console, and sadly ignoring the lineup on the other console. All Nintendo, and Microsoft need to do is remain relatively close, and Sony will gain no momentum over their rivals. |
But you have to admit that some games are guaranteed successes, while others aren't. Games like Super Mario Galaxy, MGS, SSBB, FF, all of these are practically guaranteed to be great and sell well. The 360 has many many titles coming out next year, but how many of them are sure-fire successes? How many of them will sell at least a few million?
NG didn't sell much more than 1 mil. because of it's difficulty. Fable was a success, but other than that what do they have that is guaranteed to succeed and thus help sell more consoles? Hell, Fable 2 may not even make it out in '08. As for new IPs, Lost Oddysey, Alan Wake, etc. could all end up critical failures like Blue Dragon or, even worse, commercial failures like Warhawk.
Also, you have to remember that in Japan, games like DMC4 are essentially ps3 exclusive (some like RE5 will actually only be released on the ps3 in Japan), and those will help sell a lot of consoles over there, picking up the slack in the States and elsewhere.