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Forums - Gaming Discussion - Majesco to focus on Nintendo platforms.

Publisher Majesco Entertainment's sales were down $7.1 million from the same period last year, at $14.5 million for the first quarter of 2007 compared to $21.6 million in Q1 2006. However, the company's losses are also down significantly on last year, with the operating loss reduced to $182,000 for the first quarter of 2007, compared to a loss of $2.1 million in last year's first quarter. Majesco had previously stated that it would be moving away from big-budget games and towards cheaper, more mass-market titles, and in a statement released today, it confirmed that it would be continuing with this focus. In Q1 2007, 99 percent of revenue came from mass-market games, and 1 percent came from premium games, whereas in Q1 2006, mass-market games made up only 18 percent of sales, with premium games contributing the remaining 82 percent. Majesco's interim chief executive officer, Jesse Sutton, commented that the company would from now on be working mainly on Nintendo's platforms. He said, "Looking forward, we remain optimistic about the successes of both the Nintendo DS and Wii systems as their installed bases continue to grow, and we will focus the majority of our game development efforts on these platforms." Games on the company's slate for a 2007 release include Cooking Mama: Cook Off, Cake Mania, Toondoku, Bust-A-Move Bash!, The New York Times Crosswords, Nancy Drew: Deadly Secret of Olde World Park, and Holly Hobbie and Friends. Source




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Nice, even if it wont be the big bugett titles more "odd" games is always fun...



 

 

Buy it and pray to the gods of Sigs: Naznatips!

What "big budget" games has Majesco done in the past? I thought they had always been a "budget" game publisher. I think the low development costs for DS/Wii compared to PS3 or 360 (or even PSP) is a big factor in this decision.



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elprincipe said: What "big budget" games has Majesco done in the past? I thought they had always been a "budget" game publisher. I think the low development costs for DS/Wii compared to PS3 or 360 (or even PSP) is a big factor in this decision.
Psychonauts and Advent Rising were both Majesco ... I would espect that after Psychonauts recieved a 90.2% rating on Gamerankings.com and didn't break 100,000 units sold they decided that producing "Big Budget" games was not a good approach