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elprincipe said: What "big budget" games has Majesco done in the past? I thought they had always been a "budget" game publisher. I think the low development costs for DS/Wii compared to PS3 or 360 (or even PSP) is a big factor in this decision.
Psychonauts and Advent Rising were both Majesco ... I would espect that after Psychonauts recieved a 90.2% rating on Gamerankings.com and didn't break 100,000 units sold they decided that producing "Big Budget" games was not a good approach