@ nightsurge
Where is a link to this supposed statement of MS promising Blu-Ray support for the 360 if demand was high enough?
One example:
"
It should be consumer choice; and if that's the way they vote, that's something we'll have to consider," Albert Penello, group marketing manager for Xbox hardware said when asked whether Microsoft would support a Blu-ray DVD accessory in the event that HD-DVD failed.
http://www.reuters.com/article/technologyNews/idUSN0851332620080108Microsoft execs on various accounts claimed the XBox 360 was risk free as its adoption of add-ons makes the XBox 360 more flexible, being able to provide a Blu-Ray drive add-on. The PS3 would however be screwed if Blu-Ray failed as a movie format.
Of course, most really don't understand their reasoning that if Blu-Ray would fail as a movie format why the PS3 could not be successful with Blu-Ray as a games format (for which higher capacity discs is very beneficial), like the Wii doesn't even playback DVD. Also most don't seem to think the XBox 360 provides more freedom with regard to movie disc formats than the PS3, either you stick to DVD which the PS3 also playbacks or even a PS2 or you invest extra into a failed movie format. Not at all more or better choice than the PS3 provides.
Funnily enough many supporters of the idea above claimed that most PS3 gamers aren't nor never would be interested in movie playback and vice versa.
And links to devs claiming 6.8GB would not be enough before the 360 launch?
For example:
"According to Game Informer, nearly every developer they talked to at X05 expressed difficulties fitting their launch titles onto a single disc."
http://www.joystiq.com/2005/12/04/certain-highly-anticipated-xbox-360-title-filling-four-discs/All you have to do is be creative, much like with the Wii developers. Unfortunately Sony abides by the flawed concept of "bigger = better" and the devs are lazier, less creative because of it (for the most part, there are obvious devs that exceed on the PS3 such as Naughty Dog).
When it comes to storage, yes bigger is better.
High quality textures and high quality 7.1 audio eats up space fast. On DVD for a top quality production you usually have to make significant storage related sacrifices, either lower quality textures or re-usage of data resulting in less varierty and flexibility. For certain types of games (like for example the GTA series) disc swapping isn't much of an option and not something developers want to have to deal with in general.
This has little to do with actual coding talents, it's more assets related. Like having very little storage on a photocamera, you will have to opt for lower quality shots to be stored to be able to take photos.
didn't even see one bit showing Sony's new motion tech.
http://www.youtube.com/watch?v=2B4i2LfQAb0