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Forums - Sony - Gran Turismo 5 Hands-On: ( Doin' Damage Ain't Easy )


More vids and gifs:

http://www.neogaf.com/forum/showpost.php?p=17226603&postcount=6982



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 makingmusic476 said:

Why is it always the poor Subaru ?

Leave Subaru ALONE!!!



Killergran said:

RPG said:

Killergran nice to see you ignore the Gamescom GT5 demo as well.

I'm sorry, but what did I ignore exactly?

Wasn't that impression, that I based my assessment of the damage system in the game on, from the Gamescon GT5 demo?

Or did I miss something again? (I miss things a lot)

All I wanted to say was that I can understand why people would be dissapointed with a halfassed damage system, since I think that was one of the major drawbacks of GT4 (together with an awful camera). And from your previous posts, you seem to agree with this.

And I did try the latest SimBin racer. Directly after playing GT4. All I can say is: WOW!


So GT4 is boring, unpolished, and has an awful camera? Got any more words of wisdom?

PSN - hanafuda

hanafuda said:
So GT4 is boring, unpolished, and has an awful camera? Got any more words of wisdom?

I never said GT4 was boring. It's a great game in many ways. It's pacing and progression is excellent. The collection part is downright scary in its addictiveness. It's ambition to teach is also very, very welcome. It also renewed my interest in cars, both brands and models. Tuning cars is also extremely rewarding. It's just pretty boring to drive. It gets way better if you turn off all driving aids, but still I don't really have fun during the races.

The awful camera appears to be fixed in GT5. That will help making races more fun. If they fix the bumper car mechanic, that would also make the game so much better. That's the two main reasons I found GT4 to be unpolished and boring to drive. Also the AI drivers are insanely boring and shortcuts are way too rewarding sometimes.

There. That enough words of wisdom for you?



This is invisible text!

Hey, better than nothing!

At least I can see my car getting damaged and not in invincibility mode...

Very nice. polish the damage a bit and it will be great.

Day 1 buy for me.

 

EDIT : I really like the damage of this game, compared to Motorstorm.

 

Cars in Motorstorm crashes too easily.



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I don't get the point in cosmetic damage at all, other than showing that you can do damage. Other than that, it has the same effect as if you had no damage at all. If you're going to do damage, why not go all the way? People who bounce off of cars and rails to win should be punished in some form or fashion.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

PullusPardus said:
 makingmusic476 said:

Why is it always the poor Subaru ?

Leave Subaru ALONE!!!

Coz theres no other cars that will have damage. :D

 

Seriously, what they have shown look very unfinished and stupid. Not to mention that cars still jump around like rubberballs. Btw, theres no real racing sim on any console. All I have seen have been more like arcade racing not sim. Try some simbin games for racing sims.



well, from I have read, dammage have a direct impact on gameplay

it is already not so bad ...



Time to Work !

inverted3reality said:
Why the hell is damage all people care about? Are people so insecure that they need to grasp at this so much?

Damage is the least important part of a racing game.

It's actually a very important part of being a simulation. Without it it's not like real life, therefore not a simulation of real life racing. One of the major problems with GT5P was that driving on your own was a great experience. Felt good. But racing against others was more akin to bumper cars at your local fair. The competition is confirmed that a single crash in Forza 3 can wipe 3 cars right out of the race for good for example. It makes you weigh up whether or not sticking it up the inside is worth it. Am I close enough to pull it off, without taking myself and my opponent out? This is simulation. That is fact.



makingmusic476 said:


More vids and gifs:

http://www.neogaf.com/forum/showpost.php?p=17226603&postcount=6982


Hmmmm. The first gif there is not promising for the physics. The car veers across the road connecting full on with the Audi. The Audi wavers then carries on in atraight line. That Audi at the force shown should be in the wall.

And the 2nd gif shows how silly damage on some cars and none on others really looks. Are Polyphony made up of the same team of guys anymore?