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Forums - Nintendo - Namco: Wii can't handle Tekken 6, PSP can.

SaviorX said:

Your generalizing idea of Wii million sellers can be applied to the competition as well. Every single million seller on the 360 is a shooting game, a sports game, or a violent sequel.

 

Forza 3, Lego Indiana Jones, Fable 2, Kung Fu Panda, Fallout 3, Madden 08, Rainbow Six, multiple Need for Speed games, Street Fighter, multiple soccer games, Rock Band. 

 

That is just a small list of million sellers on 360 and it incorporates WRPGS, sports titles, shooting games, children's games, arcade racers, racing sims, fighting games and music games.  There's many more that I could point out, but that proves my point sufficiently.



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sc94597 said:
Staude said:
sc94597 said:
Staude said:
Soriku said:
What, the Wii controls? If they aren't good what's stopping you from buying other control options?

Try to read what i've written instead of what you just want to read. I've already covered that. It's not viable.

And both him and I proved points that make it more than viable, which you have yet to argue with.

1. The default wii controller doesn't work well with tekkens control scheme. Infact the controls would feel gimped and the game would control pretty poorly on them.

2. You can't expect your consumer to have a different controller than the default one. Ofcourse you can take your chance and sometimes it works out well, while sometimes it doesn't.

3. It costs money to port the damn thing. Even if they just port the psp version. It still costs money. They have to develop a platform that works on the wii while incoorperating all tekkens systems and programming logic.

4. They have no idea how many additional sales it would give them. Quite possibly not that many, concidering that with the 360/ps3 install base, they've already covered most the fighter fans, and the remaining should be cought with the psp. Basically they offer the game to a large selection of gamers and while the wii certainly has a large userbase, it's common knowledge that the more common "gamers" on the system usually has either a ps3 or a 360 in addition to the wii.

In other words. It's not worth it.

 

I don't understand why you wanna "argue" with my points. I'm just stating them. That's just how it is. I've repeated myself quite a few times now and i hope for it to get through this time.

 

That these are the reasons why I think it's not worth it for them to do the port and why I think they aren't doing it. Infact I think most of you are just complaining about not having it on the wii is because you want the game available on the system and not because you'd purchase it yourself for the wii if it was...Which is pretty much pointless.

 

In other words I do understand why you wanna play the game.. It is tekken afterall. Best fighting franchise by far. (In my opinion.)

1 As a basic option for the average consumer who wouldn't care about this, it works fine. By this I mean people who know very little about the series. Most everyone else already have other options. I'm curious though, tell me why it would work terribly compared to something that would use PSP controls?

2 Most people who would be buying this game on the Wii, are also people who already have these options. If there is a default method(though one that works terrible) it still lets people to play the game until they upgrade to a new controller. I'm basically saying that the target audience for this game would either own a gamecube controller to play gamecube games, or a Classic controller for various reasons such as playing previous fighters that supported it or the VC. They are only limiting their userbase to what it was already. Everybody else will most likely not buy the game anyway. If it is really a problem then they can bundle the game with a Classic Controller like Capcom did for Monster Hunter 3. That makes your point less valid as it seems.

3 Of course,  I'm not arguing this. I was arguing against what you were saying about the controls. I don't think it should be ported either, but that doesn't mean it isn't possible like you seem to make it out to be.

4 Look at 3.

The whole point of my post was to prove that it CAN work on Wii, not that it should. I'm fine with things the way they are now, and would buy the game for PSP unless the HD versions prove to add something other than better graphics and online.

Assuming you've ever played tekken you'll now have learned why it works so much better on the psp than the wii.



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@Falcon095

no, i don't think it means that people prefer to buy psp games. I just believe that lots of the people that buy games like madden or tekken for that matter look at the graphics and make their purchase based on which one looks better since these games sorta focus more on realism.

and remember this is just my opinion, you don't have to agree with it :)



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Unless Classic Controllers aren't selling well, the control argument is bunk.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:
"Since when is 500,000 a bad thing anyway?"

If the game costs over $20,000,000. That clearly isn't the case with, as far as I know, any single Wii game.

In the context of what I was saying, I hope you know what I meant.

 

@deadt0m

I could also do the same thing with the million sellers within the Wii library. There are exceptions to the rules too, just like there are with the PS3/360. You cannot just generalize the entire thing.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

SaviorX said:
LordTheNightKnight said:
"Since when is 500,000 a bad thing anyway?"

If the game costs over $20,000,000. That clearly isn't the case with, as far as I know, any single Wii game.

In the context of what I was saying, I hope you know what I meant.

 

@deadt0m

I could also do the same thing with the million sellers within the Wii library. There are exceptions to the rules too, just like there are with the PS3/360. You cannot just generalize the entire thing.

It was. They keep thinking of Wii sales in terms of HD games. So they think about the high sales of those, and ignore the fact that they cost more.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Staude said:
sc94597 said:
Staude said:
sc94597 said:
Staude said:
Soriku said:
What, the Wii controls? If they aren't good what's stopping you from buying other control options?

Try to read what i've written instead of what you just want to read. I've already covered that. It's not viable.

And both him and I proved points that make it more than viable, which you have yet to argue with.

1. The default wii controller doesn't work well with tekkens control scheme. Infact the controls would feel gimped and the game would control pretty poorly on them.

2. You can't expect your consumer to have a different controller than the default one. Ofcourse you can take your chance and sometimes it works out well, while sometimes it doesn't.

3. It costs money to port the damn thing. Even if they just port the psp version. It still costs money. They have to develop a platform that works on the wii while incoorperating all tekkens systems and programming logic.

4. They have no idea how many additional sales it would give them. Quite possibly not that many, concidering that with the 360/ps3 install base, they've already covered most the fighter fans, and the remaining should be cought with the psp. Basically they offer the game to a large selection of gamers and while the wii certainly has a large userbase, it's common knowledge that the more common "gamers" on the system usually has either a ps3 or a 360 in addition to the wii.

In other words. It's not worth it.

 

I don't understand why you wanna "argue" with my points. I'm just stating them. That's just how it is. I've repeated myself quite a few times now and i hope for it to get through this time.

 

That these are the reasons why I think it's not worth it for them to do the port and why I think they aren't doing it. Infact I think most of you are just complaining about not having it on the wii is because you want the game available on the system and not because you'd purchase it yourself for the wii if it was...Which is pretty much pointless.

 

In other words I do understand why you wanna play the game.. It is tekken afterall. Best fighting franchise by far. (In my opinion.)

1 As a basic option for the average consumer who wouldn't care about this, it works fine. By this I mean people who know very little about the series. Most everyone else already have other options. I'm curious though, tell me why it would work terribly compared to something that would use PSP controls?

2 Most people who would be buying this game on the Wii, are also people who already have these options. If there is a default method(though one that works terrible) it still lets people to play the game until they upgrade to a new controller. I'm basically saying that the target audience for this game would either own a gamecube controller to play gamecube games, or a Classic controller for various reasons such as playing previous fighters that supported it or the VC. They are only limiting their userbase to what it was already. Everybody else will most likely not buy the game anyway. If it is really a problem then they can bundle the game with a Classic Controller like Capcom did for Monster Hunter 3. That makes your point less valid as it seems.

3 Of course,  I'm not arguing this. I was arguing against what you were saying about the controls. I don't think it should be ported either, but that doesn't mean it isn't possible like you seem to make it out to be.

4 Look at 3.

The whole point of my post was to prove that it CAN work on Wii, not that it should. I'm fine with things the way they are now, and would buy the game for PSP unless the HD versions prove to add something other than better graphics and online.

Assuming you've ever played tekken you'll now have learned why it works so much better on the psp than the wii.

What I see is 12 inputs(excluding motion controls and analog stick on wii), while only 10 on PSP(not counting analog stick). From what I remember, the main problem is using combos when 10 out of the 12 input methods are on the Wii mote. It may feel clunky if they don't map them right, but it could also feel normal as well. It just is a matter of how much work they put into it to make it work, if it were to be made. For the basic user who isn't going to be worrying about combos, or are just fine with clunky controls, and these are the only people who would use the Wii Mote, this works fine though. Everybody else would use other control methods. Now if the game was built only for the Wii it would be able to work even better due to the addition of motion controls, and the reworking of the combo system. So while it may feel "worst", it should be fine for the users that would be playing with the Wiimote + Nunchuck.



LordTheNightKnight said:
SaviorX said:
LordTheNightKnight said:
"Since when is 500,000 a bad thing anyway?"

If the game costs over $20,000,000. That clearly isn't the case with, as far as I know, any single Wii game.

In the context of what I was saying, I hope you know what I meant.

 

@deadt0m

I could also do the same thing with the million sellers within the Wii library. There are exceptions to the rules too, just like there are with the PS3/360. You cannot just generalize the entire thing.

It was. They keep thinking of Wii sales in terms of HD games. So they think about the high sales of those, and ignore the fact that they cost more.

Actually that has nothing to do with the point I was making.  I wasn't talking about cost and profit.  What I said originally is that Wii fans complain about certain types of games not coming to Wii, but when they do, they don't even sell well anyway.  Whether the game makes money or not is beside the point.  500k copies relative to the system's userbase means that a game didn't sell very well compared to the ratio of users to buys on other systems for similar games.



"500k copies relative to the system's userbase"

You lost right there. PS3 games selling 500K don't become better than selling 500K on the Wii because there are less systems bought. It would actually make less profit due to the cost.

Userbase is just bullshit invented to pretend the top system is doing worse. It didn't work against the PS2 (from Xbox fanboys) and it won't work here. Nintendo made plenty of profit off Punch Out. It wasn't magically less because of the userbase.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs