GameAnalyser said:
waron said:
so to all those people that scream "GT5 have real damage system" i would like to point out two simple things you can clearly see from those videos:
1. damage don't affect handling AT ALL,
2. there's no car deformation AT ALL. cars are hitting walls and we can see no deformation on bumpers and front of the cars eventhoug the bumper is half on the street. car hit the wall sideway and doors are fapping all the way but still not a single scratch on them,
THAT'S NOT DAMAGE SYSTEM.
when car in Forza 3 drive into sand we can even see dirt on the front, we can see scratches when it hits wall, we can see deformation what it will hit the wall. GT5 on those Gamescon videos have non of those.
|
so the point u imply is to ditch ps3 for 360 to play forza3 so that we njoi the real DAMAGE SYSTEM?!! C'mon dood....
|
Well, no. You don't have to ditch GT5 at all. Just know that you are not playing the most realistic racing simulation, that's all. Even GT5's AI will probably be the same as GT4. Polyphony was always about number of cars, tracks and how the cars looked. Sure they've done a great job on the physics, but they've never gone the extra mile like Forza has. Full customizable cars with incredible paint jobs and a auction to sell the cars to gamers all over the world. Forza 3 will be in my hands on day one.