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Forums - Sony - What does Naughty Dog do after Uncharted 2?

axumblade said:
 I hope they are at least. Just like I hope Sucker Punch are working on a new Sly Cooper.

Business wise though... do you think that's the best decision?

 

When's the last time a platformer with cartoon-style graphics sold well on the Ps3 or 360? That's the crowd Ps3 is aimed at. I know those games sell well on Wii, but that's an entirely different user base and let's be honest...Mario is always an exception.

IMO Sly Cooper is a waste of development time. It was never popular and probably never will be. The first few games on Ps2 didnt sell well... Why even continue the series when they could be putting their time into making something new? How about using the InFamous engine to make an GTA style open-world stealth game...

 

While I'd love a new Sly Cooper game, I realize time and resources are limited and gaming is a business. It would be a mistake to waste time on Sly.



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crash



nitekrawler1285 said:
If Naughty Dog isn't making Jak 4 I would rather not see it grace the platform. Crash didn't do too well out of ND hands and I wasn't a fan of Daxter. I would rather see the series fade to obscurity than be butchered as such.


That's different though. The Crash games were done under a different engine.

 

Have someone make the J&D game on the ND Engine and have Naughty Dog overseeing/supervising the project kind of like how Sony Santa Monica oversaw Fat Princess(developed by TITAN) and how Sony San Diego is currently overseeing ModNationRacers even though it's being developed by UnitedFront.



toastboy44562 said:
crash

LOL if Ubisoft, or EA, or Capcom, or Namco, had the license to Crash...I would say it might be possible.

 

But Activision has the license. Money hungry greedy Activision who doesnt seem too fond of Sony right now.

 

Not gonna happen bro.

 

 



If we want to be totally technical about the whole thing, "Business wise is it smart to release any game on the PS3?". The PS3 isn't the software selling machine that the 360 and Wii are at the moment. From the numbers I've read, only like 15 games on the PS3 have sold over a million copies (please correct me if I am wrong).

 

In response to my other post:

Yeah, sorry "pretty successful" is rather subjective as far as R&C goes. I don't know whether R&C made a profit or not on the PS3 yet.

But, remember, many PS3 games haven't sold 1.5 million copies yet.

I know development is a numbers game, but I do wish for devs to take a chance and release another Sly and J&D.

 



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Uncharted 3, 4 , 5 , 6.



axumblade said:
hellonearth said:
axumblade said:
I hope they are at least. Just like I hope Sucker Punch are working on a new Sly Cooper.

Business wise though... do you think that's the best decision?

 

When's the last time a platformer with cartoon-style graphics sold well on the Ps3 or 360? That's the crowd Ps3 is aimed at. I know those games sell well on Wii, but that's an entirely different user base and let's be honest...Mario is always an exception.

IMO Sly Cooper is a waste of development time. It was never popular and probably never will be. The first few games on Ps2 didnt sell well... Why even continue the series when they could be putting their time into making something new? How about using the InFamous engine to make an GTA style open-world stealth game...

 

While I'd love a new Sly Cooper game, I realize time and resources are limited and gaming is a business. It would be a mistake to waste time on Sly.

Whether or not it's the best decision is irrelevant. Sly was the least selling of the 3 big platformers for the Playstation 2 but if there is eventually a more affordable price for the PS3, the platformer series shouldn't be counted out completely (not saying it'll be this year). Ratchet didn't sell as well as previous games but you have to also keep in mind the fact that Ratchet & Clank was/is the only one of the PS3 exclusive platformers that has made the jump to the HD systems (which it has done quite well and I'm sure it has at least made the money back since they are making a new one).


I agree the platformer genre shouldnt be counted out as many Wii owners may be looking for one of the HD consoles to buy as well. However Sly has never been popular and most likely never will be. It's not going to sway peoples mind when they are choosing the Ps3 or 360.

IMO every dev on Sony should be working on AAA blockbusters, not games that already reached their potential and have no fanbase.

 

And whether or not it's the best decision is totally relevant. Devs don't make games for no reason my friend. It's a business, whether you realize it or not.



dandd said:

Yeah, sorry "pretty successful" is rather subjective as far as R&C goes. I don't know whether R&C made a profit or not on the PS3 yet.

 

But, remember, many PS3 games haven't sold 1.5 million copies yet.

 

I know development is a numbers game, but I do wish for devs to take a chance and release another Sly and J&D.

 

...and you'd feel comfortable with those games going up against Gears 3 and Halo:Reach?

 

C'mon man. Sony isnt competing with Nintendo anymore. They're competing with 360 for that 16-32 age group.



I dont think devs are content with just making their money back and then some. I think all devs dream of making that next big hit. Especially with the InFamous Engine already built and ready to go. Why downgrade everything and make a cel-shaded platformer. Sly would be lucky to crack 1 million on Ps3 which IMO is much less than what Sucker Puncher could potentially be selling with a new IP.



hellonearth said:
dandd said:

Yeah, sorry "pretty successful" is rather subjective as far as R&C goes. I don't know whether R&C made a profit or not on the PS3 yet.

 

But, remember, many PS3 games haven't sold 1.5 million copies yet.

 

I know development is a numbers game, but I do wish for devs to take a chance and release another Sly and J&D.

 

...and you'd feel comfortable with those games going up against Gears 3 and Halo:Reach?

 

C'mon man. Sony isnt competing with Nintendo anymore. They're competing with 360 for that 16-32 age group.

 

I don't think that Sony will ever win the war by going with the exact same games as the 360.

Xbox LIVE guarantee that those two games will be successful and sorry but PSN is not swaying that many people to give up XBL. I believe that more than anything else right now, XBL is selling 360 consoles. People who play online want to play with their friends and chances are that most of their friends are on XBL.

I have PSN and XBL, but when a multiplatform game comes out, its an easy decision which version I want to buy. I know my friends are on XBL, so I buy the game for the 360. The PS3 games I buy are either exclusives or single player games that don't have a strong multiplayer component.

Sony needs to get back to the diverse lineup that the PS2 offered that no one else could match, not keep try to go head to head with the 360.