Onyxmeth said:
I could be wrong, but I believe the SNES version only gave you a set amount of continues, forcing you to play carefully. The new version just gives you infinite continues, like if you're putting quarters in the machine over and over, so there's no need to really give an effort unless you're achievement hunting. That was the problem I had with TMNT 1989 Arcade Game on XBLA, and it took me like 45 minutes to an hour to finish by myself. What they should have done is to allow your current level to be saved thus not forcing you to restart from the beginning of the game, but if you die you'll need to restart that level from scratch with a new set of lives/continues. This infinite continues shit just takes all challenge from the game, and there just isn't much left in the game without the challenge. |
What you're asking is impossible to implement nowadays. Developers forgot about difficulty levels and little tricks like that for some reason *coughexpandedaudiencecough*
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...













