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SHMUPGurus said:
Onyxmeth said:
AnarchyWest said:
I loved the game back on the SNES but did it really only take half hour to an hour to beat? I beat it a couple of times but I don't remember it being that short

I could be wrong, but I believe the SNES version only gave you a set amount of continues, forcing you to play carefully. The new version just gives you infinite continues, like if you're putting quarters in the machine over and over, so there's no need to really give an effort unless you're achievement hunting. That was the problem I had with TMNT 1989 Arcade Game on XBLA, and it took me like 45 minutes to an hour to finish by myself.

What they should have done is to allow your current level to be saved thus not forcing you to restart from the beginning of the game, but if you die you'll need to restart that level from scratch with a new set of lives/continues. This infinite continues shit just takes all challenge from the game, and there just isn't much left in the game without the challenge.

What you're asking is impossible to implement nowadays. Developers forgot about difficulty levels and little tricks like that for some reason *coughexpandedaudiencecough*

I don't think it's that at all. I have plenty of XBLA games that do just that and are fantastically difficult for me, or are even worse and throw you back at square one if you use up all of your continues. I just think Ubisoft wanted to give the genuine arcade experience, but forgot we are not playing with quarters anymore and deciding whether we want to drop that entire $10 our mom gave us in one machine instead of spreading it around. We purchased the game outright for as many quarters as it would take to beat the fucking thing back in 1991, so give us a new way to be challenged.

Difficulties levels involving how the continues operate could have went a long way too. Easy could be infinite continues. Medium could be restarting from the beginning of your current level if you lose your continues. Hard could be one set of continues and then Game Over. That way everybody can be happy. Ubisoft really fucked the game up in this regard, and while I don't agree with all of the reasonings behind the IGN score, I do agree with the score itself.



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.