disolitude said:
Also, in 2001 PS2 was mediocre...it was an amazing console overall when everything was said and done, but a 2000 and 2001 gamer was much happier with the dreamcast than ps2. |
Well, throughout that whole gameplay video, it was only used for a couple seconds. So you can understand why I might think it's not an important feature (and is it really the first game to use cover as a stealthy feature?). Gears of War 2 got credit for its cover feature because it simply worked. And it worked well. Obviously few people are the first to anything, but that doesn't stop them from doing something very well. LittleBigPlanet is far from the first game with level editing as a primary focus, but it gets praise for its innovation. Same stuff.
The reason for the Dreamcast's quality in its early years was due to the fact that Sega felt they had to bring all they could at the system's start to ensure its success (and it certainly didn't work). Sony felt secure in their market position, and that's why they waited until developers were secure with the PS2's architecture.
By the end of 2001, PS2 owners could play Zone of the Enders, Dark Cloud, Crazy Taxi, Twisted Metal: Black, Gran Turismo 3, ICO, Silent Hill 2, Grand Theft Auto III, Devil May Cry, Tony Hawk's Pro Skater 3, Ace Combat 4, Burnout, Metal Gear Solid 2, Final Fantasy X, and a bunch of EA titles you'd never find on the Dreamcast. The last thing I want to do is start an endless and annoying games war, but the point is that the PS2 had plenty to offer as well.










