intro94 said:
Joelcool7 said:
rendo said:
LordTheNightKnight said: You all really think just declaring they need online will somehow mean they actually do? Try getting evidence it's actually hurting them. And I mean evidence that you aren't interpreting that way. |
Already provided evidence. You know, the part about how I've BARELY touched the Wii in favour of the 360 due to the lack of online experience the Wii currently offers? I can guarantee anyone else who's in favour of a stronger online presence from Nintendo is in the same boat, or something similar at least.
|
Yes to be honest I bought The Conduit hoping for better online capabilities. But without Wii speak in World Wide or regional needing to enter tons of friend codes. I quickly threw the Conduit on my shelf, nobody from my friends list was ever on and it just didn't seem worth the hassle when I can play Halo3 on Live with chat and vehicles.
If Nintendo improved their network I would gladly stop shelling out my 59$ a year and go with a Nintendo system instead. But the fact is Nintendo's system is flawed.
As for evidance that its hurting them. When Halo3 launched I remember their being 500,000+ gamers on live at any given time. Today that has dropped to between 40,000-70,000 depending on whether your playing social slayer or regular mode. That is essentiall 500,000 x 59.99$ = 29,995,000 in pure profit. Thats almost 30-million dollars earned from Live on the Halo3 launch alone. Today Halo brings in 4,199,300$ in X-Box Live subscriptions.
Thats only talking Halo its not even including all the other gamers who play other games online. Thats evidance that XBL is making a crap load of money and Nintendo is failing to generate such money. Sure Nintendo is giving us their service for free but if they improved their service thats less money in the competitions wallet.
Every dollar Microsoft gains from live is one less dollar spent on Nintendo products! Thats evidance enough for me!
|
the problem is that the profit is not enough, nor the online capabilities proved to be enough of a cash.To nintendo thats petty cash lost.For all the profit made with the online services of live, Xbox360 is still getting much less profits as a whole compared to nintendo wii.A lot of that profit for instance, is lost repairing and replacing 360s.
|
While your right Microsoft lost 130 million this fiscal year, the losses don't change the fact that Microsoft is still making a fortune on Live. If you argue that the proceeds are quickly absorbed by Microsoft's other failures you have a slight point. However I went on Halo3 today and their was over 300,000 gamers online at that point. Thats millions upon millions of dollars not being spent on Nintendo products.
Yes Nintendo makes more then enough money to ignore the 30-million that Live makes. However every dime Microsoft makes is another dime not spent on Nintendo hardware/Software. 30-million at least I don't know how many Live users their are, I remember hearing 4 million a while make. That would be a loss of 239 Million dollars that isn't being spent on Nintendo software. About a quarter billion dollars, thats a heck of alot of profit.
Any large profit for Microsoft is bad for Nintendo. Thats proof enough that Nintendo needs to rework its online experiance. Once Sony or Nintendo offer a true Live like experiance Live will be sunk. Why would someone pay for a service another console offers free. But thus far only Microsoft offers the truly emmersive X-Box Live. It wouldn't take all that much effort on Nintendo's part to bring their network up to speed!