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Forums - Gaming - Sillicon Knights new Ip revealed?

Riachu said:
Khuutra said:
I hope they can make something else as good as Eternal Darkness.

And there was nothing wrong with Twin Snakes except for its lowered difficulty. The cutscenes were more in keeping with the ridiculousness of the rest of the series (and the change was Kojima's idea anyway) and the dialogue change was the same - which is good, because the dialogue from the original game bordered on insufferable.

Anyway, yeah. Silicon Knights has a lot of talent - I just hope they can focus well enough to make something really spectacular again.

Don't people generally consider MGS1 to be the best when it comes to dialogue.  

Otacon: Have you ever... loved someone?
Solid Snake: That's what you came to ask?
Otacon: No, I was wondering if even soldiers fall in love.
Solid Snake: What are you trying to say?
Otacon: I want to ask you. Do you think love can bloom even on a battlefield?
Solid Snake: Yeah. I do. I think at any time, any place, people can fall in love with each other. But if you love someone, you have to be able to protect them.

Vulcan Raven, Genome Soldier B: You live in Alaska too? You are aware of the Alaskan Indian-Eskimo Olypmics?
Solid Snake: Yeah, I know it. You must be a real threat in the muktuk eating contest.
Vulcan Raven, Genome Soldier B: Yes, but there is another event that I excel at. It is called the ear pull. It is an event where two contestents pull each others' ears while enduring the harsh cold. It tests pysical as well as spiritual strength.
Solid Snake: You wanna pull each other's ears?

Kinda cheesy.



Tease.

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Screw you all Too human was fun...



Squilliam said:
Riachu said:
Khuutra said:
I hope they can make something else as good as Eternal Darkness.

And there was nothing wrong with Twin Snakes except for its lowered difficulty. The cutscenes were more in keeping with the ridiculousness of the rest of the series (and the change was Kojima's idea anyway) and the dialogue change was the same - which is good, because the dialogue from the original game bordered on insufferable.

Anyway, yeah. Silicon Knights has a lot of talent - I just hope they can focus well enough to make something really spectacular again.

Don't people generally consider MGS1 to be the best when it comes to dialogue.  

Otacon: Have you ever... loved someone?
Solid Snake: That's what you came to ask?
Otacon: No, I was wondering if even soldiers fall in love.
Solid Snake: What are you trying to say?
Otacon: I want to ask you. Do you think love can bloom even on a battlefield?
Solid Snake: Yeah. I do. I think at any time, any place, people can fall in love with each other. But if you love someone, you have to be able to protect them.

Vulcan Raven, Genome Soldier B: You live in Alaska too? You are aware of the Alaskan Indian-Eskimo Olypmics?
Solid Snake: Yeah, I know it. You must be a real threat in the muktuk eating contest.
Vulcan Raven, Genome Soldier B: Yes, but there is another event that I excel at. It is called the ear pull. It is an event where two contestents pull each others' ears while enduring the harsh cold. It tests pysical as well as spiritual strength.
Solid Snake: You wanna pull each other's ears?

Kinda cheesy.

MGS2 did worse than that.  Remember how Colonel and Rose went all crazy after Otacon's sister Emma enter the data to mess up the AI in the simulation.  It's kind of hard to tell between good and bad writing unless the writing is so bad that even an idiot knows its bad.



^ I never finished MGS2, it was too strange at the time!



Tease.

Riachu said:
Khuutra said:
I hope they can make something else as good as Eternal Darkness.

And there was nothing wrong with Twin Snakes except for its lowered difficulty. The cutscenes were more in keeping with the ridiculousness of the rest of the series (and the change was Kojima's idea anyway) and the dialogue change was the same - which is good, because the dialogue from the original game bordered on insufferable.

Anyway, yeah. Silicon Knights has a lot of talent - I just hope they can focus well enough to make something really spectacular again.

Don't people generally consider MGS1 to be the best when it comes to dialogue.  

I find that difficult to imagine.



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Khuutra said:
Riachu said:
Khuutra said:
I hope they can make something else as good as Eternal Darkness.

And there was nothing wrong with Twin Snakes except for its lowered difficulty. The cutscenes were more in keeping with the ridiculousness of the rest of the series (and the change was Kojima's idea anyway) and the dialogue change was the same - which is good, because the dialogue from the original game bordered on insufferable.

Anyway, yeah. Silicon Knights has a lot of talent - I just hope they can focus well enough to make something really spectacular again.

Don't people generally consider MGS1 to be the best when it comes to dialogue.  

I find that difficult to imagine.

Which MGS do you think has the best dialogue?



Riachu said:
Khuutra said:
Riachu said:

Don't people generally consider MGS1 to be the best when it comes to dialogue.  

I find that difficult to imagine.

Which MGS do you think has the best dialogue?

All of them make my head hurt. I don't really want to choose a "favorite" in that respect.



disolitude said:
Screw you all Too human was fun...

/this



This is very off-topic sort of...but I have to say it, and im also gonna make a thread about it latter...but Golden Sun wins the award for worse Dialog in a Videogame



I never played Too Human since I don't have a Xbox 360, but I have a Gamecube and I bought and played Eternal Darkness: Sanity's Requiem. So, in my book, they are excellent. Or at least a one trick pony. lol

Hopefully their next project is as good as Eternal Darkness and made for the PS3, also to distance themselves from the drama they had with that Xbox 360 game.