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Forums - Nintendo - Spectrobes Wii already getting a sequel?

http://blogs.ign.com/Spectrobes_Origins/2009/07/23/125408/

 

"We have monsters in this game that are born from constellations. No fossils or anything – these rare Spectrobes come out of the sky. Get your hands on one of the many code input cards and use the Card Input System to enter the constellation in the planetarium. Input the code and you’ll unlock the Spectrobe seen on that card to use in battle.

Oh yeah, code input cards are back for Spectrobes: Origins. We haven’t discussed the cards really until now but they were so popular for the two DS games that we had to incorporate them on the first Wii version. There will be more to come on the cards, of course."

 

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I hope that their expectations aren't too high to already go about planing the sequel. But maybe it is them just showing confidence in their product. The 2 DS "Spectrobes" games have shipped 1.6 million copies............



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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I believe that person meant "the first version of Spectrobes on the Wii." But, yeah, more people should be excited for spectrobes



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

SaviorX said:

http://blogs.ign.com/Spectrobes_Origins/2009/07/23/125408/

 

"We have monsters in this game that are born from constellations. No fossils or anything – these rare Spectrobes come out of the sky. Get your hands on one of the many code input cards and use the Card Input System to enter the constellation in the planetarium. Input the code and you’ll unlock the Spectrobe seen on that card to use in battle.

Oh yeah, code input cards are back for Spectrobes: Origins. We haven’t discussed the cards really until now but they were so popular for the two DS games that we had to incorporate them on the first Wii version. There will be more to come on the cards, of course."

 

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I hope that their expectations aren't too high to already go about planing the sequel. But maybe it is them just showing confidence in their product. The 2 DS "Spectrobes" games have shipped 1.6 million copies............

Disney is supporting the Wii. That still means a developer supports the Wii, and it's not even with a licensed or casual game.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs