Deliciously Corny

Monster Hunter: pissing me off since 2010.
Yup, I really like the B-Movie/Grindhouse art style and love that they've used Salem's Lot as an influence for the look of the vampires (at least it looks that way to me anyway).
Destructible environments, high res textures, bump, gloss and diffuse mapping, HDR lighting, advanced particle effects combined with 65+ enemies on screen at once. And I thought the visuals they had with The Conduit were a technical marvel!!!
The best thing about it is the Dust Bowl idea, Resident Evil 4 Mercenaries influence there. Best bit about Resident Evil 4 that was imo.
MotionPlus samurai sword wielding and more than likely a bow and arrow option too. The surprising (and amazing!) thing is that they ony took 2 months to do the E3 Demo. Bloody impressive. I really can't wait for this to come out!
Corny, but cool. I like the layout and design.
http://shanepeters.deviantart.com/
Achievement is its own reward, pride only obscures.
HATING OPHELIA- Coming soon from Markosia Comics!
"Destructible environments, high res textures, bump, gloss and diffuse mapping, HDR lighting, advanced particle effects combined with 65+ enemies on screen at once. And I thought the visuals they had with The Conduit were a technical marvel!!!"
Um, where are the screenshots that show 65 enemies? And I mean 65 enemies, not less than 20. I still haven't seen any.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| snowdog said: Yup, I really like the B-Movie/Grindhouse art style and love that they've used Salem's Lot as an influence for the look of the vampires (at least it looks that way to me anyway). Destructible environments, high res textures, bump, gloss and diffuse mapping, HDR lighting, advanced particle effects combined with 65+ enemies on screen at once. And I thought the visuals they had with The Conduit were a technical marvel!!! The best thing about it is the Dust Bowl idea, Resident Evil 4 Mercenaries influence there. Best bit about Resident Evil 4 that was imo. MotionPlus samurai sword wielding and more than likely a bow and arrow option too. The surprising (and amazing!) thing is that they ony took 2 months to do the E3 Demo. Bloody impressive. I really can't wait for this to come out! |
I agree. Also, I like the American Werewolf in London influence in the Werewolf design but they need to animate them a bit better.
@LordTheNightKnight
HVS has said that they can get up to 65 on screen without slowdown... Keep in mind, this is a Q4, 2010 title so the screens/trailers are still pretty rough...
Now Playing!




^ This is you!
l4d meet 1980 monster flicks + online co op play = total awesome
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.
silentmac said:
I agree. Also, I like the American Werewolf in London influence in the Werewolf design but they need to animate them a bit better.
@LordTheNightKnight HVS has said that they can get up to 65 on screen without slowdown... Keep in mind, this is a Q4, 2010 title so the screens/trailers are still pretty rough... |
But if they claim it now, it's likely they can do it now.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
Geez... that's so FAKE like Pamela anderson's boobs... Guys.. look at the web adress.. Like any professional company would use a FREE HOSTING SERVICE like webs.com... it's NOT OFFICIAL
-edit- geez it's even on that site that's a promotional poster for the-grinder.webs.com..







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)