Comic jumper has me very interested (With me been a fan of comix zone)
Shank looks insane too (It looks like a 2D Devil may cry but with classic side scrolling beat em up elements too)
Comic jumper has me very interested (With me been a fan of comix zone)
Shank looks insane too (It looks like a 2D Devil may cry but with classic side scrolling beat em up elements too)
Rockin’ Android started off with translated compilations of Suguri and Gundemonium, two doujin games, for PC. In the future, some of their indie developed shooters are coming to consoles.
“Porting our games over to Xbox Live, PSN and WiiWare has always been part of the plan,” Enrique Galvez, President of Rockin’ Android explained to Siliconera. “We made a splash at Comic-Con International recently and received a lot of attention from the big guys, so it’s in the works for next year. Sadly, I can’t say too much yet.”
Rockin’ Android blasted onto the scene with a smorgasbord of shooters, all of which are homebrew titles from Japan. To date, Rockin’ Android released four titles: Suguri Perfect Edition, Gundemonium Collection, Flying Red Barrel, and most recently Qlione which has a style reminiscent of Geometry Wars.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
Trials HD downloadable content is coming:
Trials HD mastermind RedLynx is working on new content for the XBLA game right now.
"There's going to be DLC," the company told Console Arcade. "We are working on it right now as we speak."
RedLynx offered no further details, but we'll bike them down and see what we can find out.
Trials HD is available now from Xbox Live Arcade. It's brilliant. Head to our Trials HD review for the full praise-shower.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
DICE hate easy money even more than Infinity Ward:

We spoke with Battlefield 1943 producer Gordon Van Dyke at PAX and asked him why there hasn't been any DLC at all for the game so popular it crashed servers and broke sales records. The main reason? DICE is busy. Apparently it's working so hard on the next two Battlefield games that it doesn't have time to show BF1943 any extra love at all, which is a bit perplexing given the popularity of the title.
Gordon told us, "We don't have any immediate plans right now, but it's not ruled out. There's a lot of pressure on the team for Battlefield 3 and Battlefield: Bad Company 2 ... we don't want to stretch things too thin and and make something that's not up to quality. Battlefield 1942 is a huge game with a lot that we can pull from. We just want to make sure we keep our options open, and make sure that the decision we land on is what's best for everyone. We don't want to be that company that pushes out DLC just for DLC's sake."
Fair enough, but we'd still like to see more maps and modes come to Battlefield 1943 like ... yesterday. Hey, hire some interns already!
"We don't want to be that company that pushes out DLC just for DLC's sake."
How about for the sake of supporting a ridiculously popular FPS by giving it more than the initial three maps?
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
Sega have announced that a new Sonic title will be popping up in 2010 - but little is known about it. All we know is that it's a 2D adventure with high definition graphics.
Now we would assume that the game is somehow a part of the Xbox Live Arcade and PlayStation Network, but again nothing has been officially revealed.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
Lucidity gameplay trailer:
It's coming to XBLA on October 7.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
IGN: Shadow Complex is a Top 10 Seller
Shadow Complex, the final release of this year's Summer of Arcade on Xbox Live, has achieved over 200k in sales so far since its release last month. That puts it, according to NPD Group sales date for the Month of August 2009, right around number six. Just to be clear, that's overall sales, right under Madden NFL 10 for Xbox 360 and PlayStation 3, Rocksteady's Batman: Arkham Asylum, and Nintendo's Wii Sports Resort.
Of course the revenue's different -- Chair's downloadable game sells for 15 USD as compared to full retail price -- but that's still a pretty big deal, and shows consumers have absolutely no issue turning to the Live Arcade when there's nothing as interesting on store shelves.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
In a recent update to the ESRB games rating list, a new Square-Enix title called Gyromancer appeared, in what seems to be a new downloadable title coming to the Xbox Live Arcade and PC.
Content descriptors: Blood, Mild Fantasy Violence
Rating summary:This is a puzzle game in which players control a mage who must track down rebels responsible for murdering members of a royal family. The basic combat revolves around manipulating colored crystals to make matching sets. Matches serve to build up "attack moves" that can be triggered to deplete an opponent's health meter/hit points. Successful hits are indicated by screen shakes and slashing sound effects; red blood splashes onto the puzzle screen when an especially strong attack is executed. Occasional blood splatter and blood drop effects are depicted in event scenes and stage maps as well.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick
N+ developer unveils Office Yeti
Indie N+ developer Metanet has revealed a new single-player action-puzzle-simulation game called Office Yeti.
Heavily inspired by Skool Daze (ZX Spectrum, 1985), Office Yeti simply puts one in control of a yeti working at an office. It's an idea Metanet had long before Robotology and even N.
"Our first goal is to get a simple little artificial-life office simulation working; from there we’ll drop in a big ol' yeti and see what happens. We’re expecting hilarious mayhem," wrote Metanet on its blog.
"The general idea is that the yeti is free to interact with the environment just like a normal worker, but also has a unique set of abilities: eating people, climbing walls, smashing things — you know, typical yeti behaviours."
Visually, Metanet wants the game to look like "airplane safety cards" in motion, although any examples or even solid game mechanics are all being kept under wraps. Platforms aren't mentioned either, although the developer has worked with DS, PC, PSP and XBLA in the past.
Meanwhile, work on Robotology goes well, and the finish line is now a "when" rather than an "if". Unfortunately, the "when" appears to be a long, long way off.
"We generally tend to vacillate between supreme confidence and terrifying anxiety about [Robotology]. Despite months and months of work, it’s still nowhere near complete, but at the same time we’ve managed to get most of the vital parts figured out. Many of these systems are currently up and running, and we’ve learned a lot in the process," the developer explained.
Metanet said the next few months will be "crunch crunch crunch" as the team tries to cobble something together for the Independent Games Festival, and, eventually, something for the end of the year.
N+ was released for DS and PSP in the US earlier this year. The ninja platform-puzzle game can be found on XBLA, too.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick