| Carl2291 said: PS3 gets some exclusive content(ish) Or... It will be boring. |
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PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

| Carl2291 said: PS3 gets some exclusive content(ish) Or... It will be boring. |
this
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

it will be repetitive. I think it will be an ok game, but not great. however, for some reason when I see people get really excited about the game like hatmoza here it turns me off on the game. I don't know why either...
Either way, the first one turned me off enough on the series that I probably won't buy it. Too many other good games out there to spend my money on.
@non-gravity
Dude i was kidding the "last supper" is the name of one of his famous paintings
(i should work on my jokes more)
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What's your problem with complaints about AC one. There were plenty of great things about the game, but it also had many problems. The fact that almost every one of your assassination missions were basically a run up and have a sword fight to kill the guy (not very assassination like if you ask me).
I will complain if AC2 has the same problems as 1, if it stops being fun after 2-3 assassination missions I'll complain about this one too.
| largedarryl said: What's your problem with complaints about AC one. There were plenty of great things about the game, but it also had many problems. The fact that almost every one of your assassination missions were basically a run up and have a sword fight to kill the guy (not very assassination like if you ask me). I will complain if AC2 has the same problems as 1, if it stops being fun after 2-3 assassination missions I'll complain about this one too. |
If your skilled enough, you could stealth assassinate all but three targets! Wow you played the game in all the wrong ways!
This is an example of how quickly judgement is made when you really don't give the game a chance.
I am the black sheep
"of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson
It was repetetive but I still like it. Most games are, especially RPG's, which is my favourite genre by far. Mass Effect, Final Fantasy and similar games aren't exactly filled to the brim with variation and they're really long on top of that (FF anyway) but they're still good games.
I encourage people who found Assassin's Creed repetetive to find me a game that isn't (and lasts more than a few hours).
| hatmoza said: Remember all the people that use the argument "It would have been a masterpiece if it wasn't so damn repetitive!" Well, that problem was addressed. "Some will give you an assassination mission, others an intimidation or information-gathering mission," he added. "There is no limit now to the types of challenges we can give to players. We are very careful to create a lot of variation in the types of gameplay and pace we are proposing." http://www.nowgamer.com/news/670/assassins-creed-2-to-be-more-unpredictable . Whats going to be your excuse for not liking it this time? It's a good game but a bad sequel!? |
I may well love it, it's hard to say considering that I've never played it. I will say, though, that the only thing that could have made the first game a masterpiece was if it was an entirely different game. I didn't like the story, the way it looked, the gameplay, or anything else about the first game, so if this one isn't WAY better in every possible regard, I don't think I would need an excuse to hate it, since the first game was trash.
| Mummelmann said: It was repetetive but I still like it. Most games are, especially RPG's, which is my favourite genre by far. Mass Effect, Final Fantasy and similar games aren't exactly filled to the brim with variation and they're really long on top of that (FF anyway) but they're still good games. I encourage people who found Assassin's Creed repetetive to find me a game that isn't (and lasts more than a few hours). |
When people say a game is repetitive they usually mean the repetition makes it boring. There are plenty of repetitive games which are a lot of fun.
I'd say Starcraft is an example of a game which isn't repetitive and lasts more than a few hours.
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| Mummelmann said: It was repetetive but I still like it. Most games are, especially RPG's, which is my favourite genre by far. Mass Effect, Final Fantasy and similar games aren't exactly filled to the brim with variation and they're really long on top of that (FF anyway) but they're still good games. I encourage people who found Assassin's Creed repetetive to find me a game that isn't (and lasts more than a few hours). |
AC sins for me weren't so much the repetition (because most games are based on repetition and increased challenge) as the following:
1) lack of depth of mechanics - seriously, the game felt 1/10th finished. You walk up behind someone, you pickpocket them, job done. The actual pickpocket is meaningless. You get a message, for example, saying you've now got details on the guards routes, except nothing of the sort occurs in the game. You find a high spot. You're done. To me it felt like they'd built the engine, put in place 'stubs' for actual missions and contents, then realised they'd spent a fortune already, had to release, and just went with it.
2) fake length - towards the end, the game cheats to draw things out. It forces you to fail in your assassinations (a huge no, no IMHO) then forces you into extended fights. Then towards the very end it puts in barriers that you can't pass until you defeat a large number of foes. I just really dislike these obvious, annoying methods to try and extend a too short game that doesn't have enough gameplay when development time has expired
3) weak use of your 'real world' character. Again, this just felt unfinished. A few tiny snippets of info, a semi-decent bit of exposition and a neat ending and a lot of time to wander around with no purpose.
4) weak combat mechanics - just like Heavenly Sword, the game suffered IHMO from having a potentially deep combat system, but allowing you to also get buy just using the same repeat, simple button sequences. The polite foes who line up by the dozen to fight you one at a time didn't help either.
But, the setting was great, the engine fantastic (even with screen tearing, etc) and Altair a suitably cool cat to control. It's just a pity IMO he was set lose in a mostly uninvolving open world with so little to do with missions who's outcome is predetermined no matter how you try and creep in and complete them without causing alarms.
Try to be reasonable... its easier than you think...
| Torillian said: well ya know what they say about people assuming. I most definitely did beat the game, and yes you don't have to do all the information gathering quests, but when they all suck that isn't really much help. Not to mention I wanted to do them all to get *gasp* all the information so that maybe I could kill someone with a little forethought for once, but it always just degenerated into me running in there, killing the guy, and running away. They should learn from games like Hitman. Hell even Oblivion's assassin guild quests gave you more choices for how to kill a person than Assassin's Creed did. |
You did not just compare AC to the disgrace which is oblivion!
I see where the problem is here! You played this on the PS3?? Because if you did, you weren't rewarded for a stealth assassination! I think I finally understand why people felt this game was fruitless!
I am the black sheep
"of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson