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Forums - Sales Discussion - It's going to take Wii a long time to overtake 360 in USA

I think the Wii will surpass the 360 worldwide by August at the latest, and in USA by year end at the latest. I hate to risk sounding like Washimul, but I'm pretty sure 2008 is going to be the year we see serious Wii domination.



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There are far too many factors to take into account to know if/when the Wii could surpass the XBox 360 in North America ... One thing to consider is that any system can make huge gains in Q4. Hypothetically speaking, if you have the right product (in this case good games) at the right price with a strong supply you could sell 4 or 5 million consoles in 3 months; this would mean that it is possible for the Wii to eat through most of the XBox 360's lead in 3 months. I'm not saying this will happen, but you have to consider that the Nintendo DS outsold the XBox 360 by (roughly) 1 Million units, and outsold the PSP by (roughly) 1.5 Million units, in Q4 2006.



johnlucas said: mrstickball said: Well Wii hasn't quite gotten to half quite yet. Approximately 40% at current standings. Oh I long for the day when that happens but let's not jump the gun yet. A fatal flaw I think many people make with Wii is this thing about "novelty wearing off" & "honeymoon phase to be over". They keep expecting the day when "people come to their senses" & Wii becomes a normal game console like all the rest. Maybe it's because I so-called "drank the kool-aid" (they only had flavor-aid the cheap bastards!) but I'll NEVER think of Wii as a "normal game console". It's anything but. A lot of people can't understand the Wii is because they don't see its ability to entrance people. This thing is a runaway train. I don't think people have accepted this yet. There ISN'T gonna be a real period of true drop-off compared to the competition. They will ebb & flow like all the rest but they will consistently sell big the whole generation.
Not to sound sceptical, but just because a system has a runaway train effect in the beginning doesn't mean it'll continue at such a rate for it's entire lifespan. If you want to feel like the Wii will sell out for the next 3-4 years to get near PS2 numbers, feel free to, but I feel that MS and Sony are going to provide too much competition against the Wii to allow this to happen.
They ARE the 7th generation winners as much as many say that is too early to call. I called it. I foresaw what Wii would do for months before this launched. Years before it launched. Everybody else played it cautiously. I hate sitting on fences so I jumped off and said what I felt would happen. And everything I said came true. DS hasn't had a real drop-off YET since it got its momentum. ESPECIALLY in Japan. You need to understand momentum. It only gets faster the more time goes on. As much as XBox 360 has going for it, Wii has stone cold killers waiting for everyone this year that offsets that.
I called Wii winning in terms of profit this generation far before this website even existed. I have posts dating back to April '06 on Xbox.com about the Wii's runaway succuess that it'd have, and the PS3 failures even before Sony announced the prices. The DS isn't doing the "OMG WOW" numbers that everyone is claiming - yes, in Japan it's doing insane, but in the US/Europe it's still only around 20-22m. Don't get me wrong, the DS will do around 80-90m or even 95m this generation, but it's expected to do that. It's a good number considering it has competition. The Wii doesn't have these "stone cold killers" that will offset any momentum. It has great titles, but so did the N64. You need major 3rd party support to win, and the Wii has a bit of 3rd party support, but its not the wholesale support the PS1 and PS2 had that propelled it into the uber-sellers they were.
Um, then XBox 360 would have gone through TWO Holiday periods, right? The recipient of vastly inflated numbers two times in a row according to your logic. And STILL they have only sold 5.83 million in Americas according to VGCharts.org.
The 360 had 2 holiday periods, but has also had 14 months of non-holidays to go through to level the numbers out. The Wii has not. Again, 50% were holidays for the Wii vs. 25% for the 360. That has a major effect on sales numbers. As we go through the rest of the year, you will understand.
Honestly I just kept it flat like I did so people can get an easy picture of how things may turn out. I believe Wii will sell much more than that in a 16 month period. MUCH more. In one of my first posts here (check my history) I said clearly that Wii will surpass the 360 THIS SUMMER in worldwide sales. And I totally stand by that statement. Lots of people don't believe me & are scared to go out on that limb. I'm not that chicken-hearted. I'll say it even when it's not popular.
An easy picture isn't the right picture if your trying to be correct. Will the Wii sell more than the 360 did in a 16 month period? Absolutely. Worldwide it will trounce the 360 by as much as double. In the US, maybe by 50%. However, to say the Wii will beat the 360 by summer is rather out there, atleast by my standards. Your extrapolating numbers improperly to get to your conclusions. VGCharts.org's numbers are extrapolated. Your trying to say that the 2.3m number is for just 4 months, it's not. Its closer to 4.5 months, which is a 12.5% difference versus the 16.5 months for the 360, a 3.5% which can grossly effect numbers.
I said clearly that by end of year Wii's worldwide sales will see 20 million. 20 million in 13 months. So that 9 million something in 16 months comparison was purely for painting a easy to follow picture. I didn't mislead because I announced that these were constant rate hypothetical figures. Nothing stays constant like that. It all depends on games released, hype realized, supply in stores. Lots of variables. So I just put together a simple cross-reference. To me it's safe to OVERESTIMATE Wii not UNDERESTIMATE them (underestimating being a mistake that will prove to be haunting if it isn't already). They have delivered on their promise & claims made before this launch & it's paying off big time.
Overestimating makes me think your more like Michael Patcher rather than someone that wants to be real. If you want to predict that the Wii will get 14.5m more sales in 9 and 1/2 months, feel free to, but it's not tracking THAT high. The Wii has sold around 1m units worldwide per month since January. If it sold that much for the next 7.5 months, we'd get 13 million units + the holidays. There is NO way the Wii can sell 7m units during November and December. Could it sell close to even 5m? Possibly. However, even if it did 5m which would be near-unheard of, its still 2m off from your predictions.
Well didn't I say that Wii catches 360 THIS YEAR? Doing this in 2007 means it WON'T "take Wii a long time to overtake 360 in USA" as the thread title says. All this doesn't predict for the fact that Wii MAY improve its ability to get product on shelves and doesn't predict that demand MAY NOT ebb much even after supply is improved. This is what baffles everybody about DS Lite in Japan. It NEVER ends. All this time on the market and we STILL see sell-outs constantly no matter how much is on shelf. STILL lining up to get an update on a 3 year old system. Demand is beyond recognition. You have left the normal realm and have crossed over into the extraordinary. You can't use ordinary knowledge to comprehend the extraordinary.
Despite this, your assuming that because the DS sells well because of what it has, then the Wii absolutely must sell as much as the DS. This logic doesn't work all the time. Yes, the DS is putting up great numbers, but that might not (I didnt say it wont) make it put the same numbers. Using that logic, the PSP should of beat the DS, because the PS2 beat the GC by leaps and bounds. This proves your logic can't entirely be right, as Nintendo might not be able to do the same things in consoles as the handheld market.
I've been reading VGCharts.org for months now & have been keeping up with these charts for a long time. I know they are very accurate in getting their data. The 360 has been inching up very slowly while I see Wii move to next million number practically every month. It was in the 4 range in January. It was in the 5 range in February. It will hit the 6 range in March. And it will most like hit the 7 range in April. 8 range for May. 9 range for June. It moves quickly while XBox 360 moves slowly up the numbers. It sells but at a much slower rate. There's no excuse for Wii catching XBox 360 this early already. 4 months is hardly enough time to make this big of a dent in the sales charts. XBox 360 has been out a whole year and MORE but it's about to be passed by a system that has been out LESS than HALF a year!
This is because the Wii is a great worldwide seller, and the 360 is not (simply because of Japan). Remember, we were talking NA only until you decided to derail it. Again, assuming the Wii sells 1m a month, it still doesn't reach your 20m goal. The primary reason the 360 doesn't update/move the hardware is due to the fact that Media Create/Famitsu updates weekly, and since Japan is the #1 market for the Wii, it allows the totals to be updated/extrapolated much quicker.
Well there's a problem with that tally. They have already sold 5.5 million in less than 4 months. For them to then sell 5.5 million each subsequent year means demand has dropped signficantly. I know this was a hypothetical but those figures you put in there don't reflect how people gravitate toward each system. I look at things not from arbitrary number standards but reflecting on people's attitudes toward a product. The pulse of where things are. I put a number to match that desire. I look at averages as worthless honestly. I know ebb & flow happens but each month can be vastly different due to one game coming out. Look at PS3's & PSP's Japanese surge due to Gundam Musou & Monster Rancher. That opening week tally was ungodly! I think of games released and how people will buy them to calculate & project figures. And not just the big name titles either. I think of the sure & steady unsung heroes that move units. I look at the boxes in the stores and wonder how a person might be receptive to the game therefore buying a unit to play it on. Type of game and how it plays to determine how bystanders watching may be influenced to buy one themselves. I think of buzz factor. Hearing people of various walks talk about a product and checking the background of said people. Different age groups, genders, professions and the time those professions take up as well as nature of the work. I think of informed and uninformed customer alike. If certain hit games & good games are timely released it maintains a high sellout level & buzzfactor. I only look at existing figures to map out a direction.
We were talking AMERICAN numbers and if the Wii would or wouldn't outsell it, not worldwide. Its a certainty that the Wii will surpass the 360 worldwide at some point. If you want to look at something more than existing figures (which never chart the true merit of a console), look at what games are the most demanded on gaming sites like gamestats.com - their mostly PS3 or 360 games (primarily 360 games). Want a history lesson John? Study the Nintendo 64, Playstation 1 and Sega Dreamcast (in the US) - one can be amazed at a systems launch and initial sales and thought the system was going to do good or bad, then the opposite happened. This shows that analysis is exactly that - analyzing trends and trying to predict future ones and not just saying "well, since the system sold this much hardware, then it MUST sell this much later" - it doesn't work that way.
Well I'll say this to that. Wii's bad average will not be that bad and that's why these sales figures will probably turn out in the extraordinary realm. DS's low point is STILL higher than anyone else on the charts on a usual day. You also fail to account for XBox 360 possibly losing popularity to slow sales further so Wii catches up.
Actually, in Japan the 360 is up by 146% currently in Japan (look at my avatar), and is up 116% versus the first 4 months of the 360s launch. The 360 is increasing in popularity, not decreasing. You might want to actually LOOK and CHART the numbers of the 360 before you say it's losing popularity. 116% in the US and 146% are FAR from losing popularity.
These are my predictions: •Wii catches and passes XBox 360's Worldwide sales in the summer—I project for within the month of July for the exact month •Wii beats XBox 360's Americas region sales most likely in same summer in most likely same month. But definitely THIS summer and it goes without saying THIS year of 2007. •Wii will total at LEAST 20 million Worldwide sales by 11:59 PM December 31, 2007 AKA the end of the year.
Okay. If by your own admission earlier the Wii is selling 1m units a month, and it's supposed to surpass the 360 which is 4m units ahead, how is it supposed to do that? At 1m units a month, if the 360 didn't sell a system, it'd beat it only 1 month earlier in June!!! Do you honestly expect the 360 to sell nothing (or next to it) in the next 3.5 months!?



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mrstickball said: Not to sound sceptical, but just because a system has a runaway train effect in the beginning doesn't mean it'll continue at such a rate for it's entire lifespan. If you want to feel like the Wii will sell out for the next 3-4 years to get near PS2 numbers, feel free to, but I feel that MS and Sony are going to provide too much competition against the Wii to allow this to happen.
Well we just have two different opinions on the future of the Wii console, that's all. No harm and perfectly OK. I weigh on the optimistic. You weigh on the pessimistic. Only time can tell. It's about momentum really. PS2 sold the numbers it did because it entrenched itself in market LONG before the competition even got a console on the market. You know what REALLY moves sales? When a system is owned by enough people and other people want to own the system to be able to play with that person. That builds momentum. Since consoles have machine specific media in order to play along with the people you have to buy the same machine. The race is always won in the early stages because of this fact. If a system gets enough of a base with the right games resulting in the right buzz it wins. The ONLY time we EVER saw a real contest in consoles is the 16-bit generation between Sega & Nintendo and only in certain markets at that. Every other time the contest was usually won before it was started. Check this history lesson so I can explain PS2's success better. 3rd Generation Momentum. NES rescued the videogame business causing new competitors to expand the realm of gaming in the 1980s. Except for Europe/PAL regions (due to bitter Atari's interference) NES was the preeminent. When a system does well the next system gets automatic advantage. This is momentum. Since NES was champ, SNES had an edge going into next generation. 4th Generation Sega put themselves in the regions Nintendo didn't with Master System carving out a nice audience but Sega CREATED momentum with an early start, higher level tech, marketing campaigns on the Genesis project. The Genesis had a 2 year lead on SNES in North America region. Genesis was competing against NES with a higher plane of tech. 3rd gen NES; 4th gen Genesis. Since it didn't have natural success it had to jumpstart a buzz hardway. It took awhile for it to catch on but higher power & the 'Sega does what Nintendon't' kind of marketing appealing against the family-friendly Nintendo image began to work. It was very impressive and a lot of people don't credit Sega for being able to formulate this plan. BUT NES was STILL 3rd gen champ by far so its natural momentum went against Sega's brewed momentum resulting in the close 4th gen contest where a clear winner wasn't easily seen. Sega got lots of a respect in the 4th gen, SNES was last of 4th gen consoles but still was able to compete due to natural momentum won in the 3rd. 5th Generation However Sega destroyed their momentum with the 32X/Sega CD/Saturn business. The success of taking it to Nintendo went to their head and the janky upgrades & doubled price of Saturn along with the difficult programming parameters ruined Sega's new natural momentum. SNES with Sega moving on 5th gen level ended up winning the 4th gen contest setting it up for natural momentum in the 5th. Other competitors got early leads on 5th gen (Jaguar, 3DO, etc.) but they weren't able to secure a decent audience so early lead meant nothing. Sony on the other hand fresh out of the partnership with Nintendo and the pockets to get the job done came on the scene with the NOW Sony Playstation. Since Sega was janky & Nintendo was still deep in the 4th generation a new alternative was available. Sony went right after Sega marketing wise & hit the weak spots in Sega's ship pulling away 3rd party developers more and more. Nintendo's old plan that saved the industry from the wildwest days of Atari & Co. was restrictive & 3rd party got tired of "Dad" telling them what to do and how to do it. Nintendo lost with the N64 not because of poor product but because of attitude toward 3rd party. 3rd party stuck it to them with a political move aligning themselves with deeper pocketed Sony who had emerged as a new viable platform. Nintendo had natural momentum from NES, SNES but it was lost due to abandonment of 3rd party. The exodus. They went over to Sony's world and built that company as a true threat to competition. It shook the ranks and mostly all lower competitors fell out of the biz narrowing the field back down to 3. Sony with a good early start (late 94 Japan; later 95 USA), good marketing, an alternative base for developers to build from won the 5th gen. Nintendo lost their momentum by being heavy-handed with 3rd party. 6th Generation Sega was getting skeletal by this point and short-circuited the Saturn project going for what would become the Dreamcast. Saturn had some success in Japan and the short-circuiting was seemingly another slap in the face like 32X & Sega CD. Who would want to invest in your products when you don't support them long enough for people to get used to them? Though Dreamcast was an excellent system it had to overcome mass negative momentum from the past 2 generations. It came out the earliest starting the 6th gen & was gangbusters at first. It looked as if Sega would return to glory but Sony NOW with powerful natural momentum picked at Sega's weak spots scaring off potential customers announcing their PS2. Sega would spend the year 2000 in the shadow of Sony and because of weak business structure could not hang in the battle against such a monolith. The PS2 was the 2nd 6th-gen system to the market and launched in March 2000 in Japan. Japan is important because that's the center of the game industry. All the developers mostly live there. It's only competiton was 5th gen N64 & a weakened Sega with 6th gen Dreamcast. The field was all theirs!! By the time PS2 launched in NA later that year the contest was sealed. Japan didn't see 3 competitors until 2002!!! They were the only game in town ESPECIALLY after Sega folded. Nintendo lost that built up momentum of the NES, SNES days and now was battling its own negative momentum. The Gamecube was too late to the market because PS2 had already locked it up. 3rd party goes where the money is and once a system becomes established you can't penetrate it. PS2 had all the franchises people liked to play except for an obvious few. So more people wanted to buy PS2 to play with their friends. XBox filled in the 3rd system void when they came to market. They had deeper pockets than anybody and all the power. But they were new and late to market. Their marketing couldn't penetrate Sony's hold. All XBox was doing was making a name for themselves in the 6th gen. And toward the end of the 6th they built a slow momentum of buyer buzz which pulled potential supporters from the PS2 to their side. 7th Generation- the current XBox 360 the 7th gen entry capitalized on this small momentum boost & is still trying to undo Sony's momentum. Nintendo though profitable & business smart was losing console ground & had to create new momentum. Sony had the momentum going into the 7th gen with PS3. But once again like always the 3rd time around they did something to sabotage their natural momentum. Arrogance from being the saleschamp the last 2 gens went to their head and they became full of it. Nintendo was now seen as underdog and used this darkhorse strategy to build buzz for the Wii. XBox 360 was slowly gaining street cred and with its early lead and mirrorlike status in comparison to PS3 was able to further continuing eroding Sony's base. Don't forget the price differential. E3 2006 was the first noticeable sign of the shift. Nintendo built a new momentum that overshadowed all competition & they are riding this crest to the finish line. XBox 360 now a solid legit competitor is still trying to make its full name in the business. They're still outsiders a little bit. They're still wet behind the ears a bit but they are improving. Sony is now playing catchup due to the many many mistakes they've made in 2005/2006. Wii is installing a base faster than XBox 360 which has come out earlier. The faster the base is established the stronger the momentum will be built. XBox 360 is Nintendo's only console competition right now and when they surpass them the generation is definitively theirs. And unlike 360 Wii's base doesn't include traditional audiences which allow for a further spread of the system to others. "I went to my grandson's birthday party and they were playing this baseball game swinging in the air. What did they call it? Wii? It looked like fun. I might just get me one of those!" It's not who comes out first necessarily but who builds that base first. PS3 has put themselves in catchup mode, XBox 360 had the headstart. Gamecube & XBox came out too late, PS2 had the base established before same-level competition even set foot on the ground. THAT'S the difference. Sony's PS1 & PS2 came out before most of the competition, weakened existing competition and established bases earlier. PS3 is last to market in the midst of strong competition.
The Wii doesn't have these "stone cold killers" that will offset any momentum. It has great titles, but so did the N64. You need major 3rd party support to win, and the Wii has a bit of 3rd party support, but its not the wholesale support the PS1 and PS2 had that propelled it into the uber-sellers they were.
Super Mario Galaxy ain't a stone cold killer? Super Smash Bros. Brawl ain't a stone cold killer? Metroid Prime 3 ain't a stone cold killer? Mario Kart Wii ain't a stone cold killer? Animal Crossing Wii ain't a stone cold killer? Bob Ross Painting ain't a stone cold killer? Um, 3rd party support is gathered by powerful sales bases. You get the base established I don't care what the 3rd party said previously they will court the systems that bring them the most profit. The rebellion against Nintendo 11 years ago was a political thing and also they saw Sony as a new ground to establish money making ventures. Wii has powerhouses and sure & steadys that bring a wider base to choose from. Even the so-called "non-games" like Wii Sports & Wii Play are a part of this package. Not to mention Wii's more friendlier developer costs. I really don't see how people can think that Wii can't get 3rd party. Nintendo had been reestablishing relations with "the kids" the past 11 years. Letting Capcom work on Zelda titles? Letting Namco work on Nintendo IPs? I mean come on! The grudge is over. "Dad" has mellowed out since "the kids" left home.
The 360 had 2 holiday periods, but has also had 14 months of non-holidays to go through to level the numbers out. The Wii has not. Again, 50% were holidays for the Wii vs. 25% for the 360. That has a major effect on sales numbers. As we go through the rest of the year, you will understand.
In USA XBox 360 has a strong following so do they have it in Australia. But I can't help but notice Nintendo creeping up on 'em fast despite the fact that XBox 360 launched in most places around the world mostly in 2005/early 2006. XBox 360 (current as of 3-18-07) 0.37m Japan 5.83m Americas 3.36m Others Wii 1.92m Japan 2.30m Americas 1.62m Others XBox 360 has had two holiday seasons which means a lot of those 5.83 Americas figures are the recipients of that according to your logic. If Wii has already pulled this off in one holiday season and a couple of "regular" months then they are making ground FAST. Look at "Others" They are HALF already!
Actually, in Japan the 360 is up by 146% currently in Japan (look at my avatar), and is up 116% versus the first 4 months of the 360s launch. The 360 is increasing in popularity, not decreasing. You might want to actually LOOK and CHART the numbers of the 360 before you say it's losing popularity. 116% in the US and 146% are FAR from losing popularity.
Never play the percentage game. If a Dollar gained value of 146% it's still only worth $2.46. Yeah it sounds big but percentages are misleading. Deal with the hard numbers. How many units are being sold and how steady do those numbers maintain from period to period.
Okay. If by your own admission earlier the Wii is selling 1m units a month, and it's supposed to surpass the 360 which is 4m units ahead, how is it supposed to do that? At 1m units a month, if the 360 didn't sell a system, it'd beat it only 1 month earlier in June!!! Do you honestly expect the 360 to sell nothing (or next to it) in the next 3.5 months!?
I didn't say XBox 360 won't sell. But it's rate is slow compared to the Wii. Very slow. It's March going on April & Wii's launched everywhere now. Holiday season is long over. Why is this Holiday season-like fervor still going on? What I'm telling you here is Wii is not slowing down anytime soon & each new big game and solid game will maintain this fever pitch which will carry it over the 360 this summer. 360 will sell and have boosts, sure, but Wii will sell more. MUCH more. And more consistently. The fact that Microsoft prematurely announced a "SOLD 10 million" when that really was a Shipped 10 million (sold to stores = shipped) yet are still straining to get to that 10 million sold level means lots of XBox 360 are in stock in stores. Didn't they make this announcement in December last year? Wiis don't stay in stores long. Shipped DOES equal sold in Wii's case. Since Wii has this flowing liquid quality in the stores (moving rushing water) while 360 has this bread and molasses quality (gel syruping out with the solid bread on the plate) Wii will catch the 360 this summer. Nintendo cautiously only said 6 million shipped by March but it looks like they've sold every last bit of the 6 million IN March. The sell-through rate is the only thing that matters. What's in customers' hands & homes. Nintendo will react to this by gradually increasing the production rate to get it into stores. That combined with keeping the system prominent in people's minds will maintain the fever pitch that WILL result in DS-like sales power. DS & PSP came out at similar times and PSP at first seemed victorious due to PS2 momentum & hype but from GBA DS had the natural momentum and Nintendo added NEW momentum onto DS project to make sure Sony couldn't penetrate this field for long. Now PSP is doing "respectable" when it was supposed to be a destroyer. With PS3's fortunes getting dimmer PSP's hopes grow dimmer as well. They have not mastered the handheld to console game that Nintendo created. I don't think a sequel will do as well as they're hoping. Give 'em credit though. They were best contenders yet and have created an alternative that actually stuck this time. Not bad for first try out. You forgot one more piece of the puzzle to account for Wii's powerhouse selling ability. DS/Wii connectivity. The only problem with "connectivity" in the past were the wires. That won't be a problem this time around. I call it the WiiDS Phenomenon. http://www.popzart.com/?page=view&topic=514 John Lucas



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also dont forget the non gamer factor. that is where the sales are coming from. that is how the ps2 did so well as well. you had a dvd player and a game machine for 300 dollars which the normal dvd player at the time was roughly between 200-500 dollars. that was a big factor but what hte wii has is the non gamer "fun and easy to play" factor. kinda like the original nintendo and when the atari 2600 first was released you had non gamers playing the games. this is why the wii wont slow down anytime soon. all the points given by john is valid. i personally think the xbox360 sales will drop off drastically after halo fanboys are done with that surge. then you wont see very many xbox360's coming off shelves cause there really isnt much after that. yes GTA4 is coming out but by now only those fanboys are gonna get that which really isnt many anymore. as for the ps3 they will eventually end up figuring themselves out of this gen. and its gonna be all price points not games. the wii on the other hand has many many killer games coming out i mean think bout it SSBB is and probably will be released at the same time or around the same time as halo 3 which will hurt halo sales cause if you havnt noticed SSBB is considered a most wanted game especially if you get to play online for free against your friends without the "yearly fees". so wii sales will in fact be more constant the rest of the year at least so a wii lead by jan 08 will happen in all markets.



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Instead of posting a giant paragraph, I'll shorten it. The US is NOT the world, so who cares if the Wii doesn't over throw the 360 only there?



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Since Wii's launch in November: 360 NA sales: 2,297,250 Wii NA Sales: 2,107,500 For the last 4 months, the 360 has outsold the Wii. Now, the Wii is selling tremendously and recent trends favor it, but lets not start getting crazy here. The 360 is not going to fade any time soon and will likely get a good boost with an inevitable price cut this year. Both consoles are going to be strong in this market for a long time to come and realistically it would be quite some time before the Wii could pass up the 360. The biggest question will be whether the PS3 can even survive with both of the other companies providing such stiff competition. Many people are comparing marketshare to absolute numbers here and they are different. By its very nature, if the Wii and 360 continue to sell about evenly, the Wii will continue to gain marketshare since it started later. You could also argue this with the PS3, but as you can see, that would would be very deceiving since they are loosing major ground on the competition with each month that passes even though they are gaining marketshare. The generation is very young yet and many things are undecided. Worldwide obviously the 360 is much weaker and the Wii looks set to be the overall leader, but all in all, this generation will likely be a lot closer in terms of marketshare between the 3 companies than previous generations.



linkthe2nd said: Instead of posting a giant paragraph, I'll shorten it. The US is NOT the world, so who cares if the Wii doesn't over throw the 360 only there?
I live in the US so I care the most about that region *shrug* Doesn't mean the rest of the world isn't just as important, but as far as relevancy to me, the US is what I look at first.