No, Commodore ran into financial problems unrelated to the Amiga. For example when Amiga production had to be halted, The CD32 still managed to secure over 50% of the CD-ROM market in the UK in 1993 and 1994, outselling the MegaCD, Philips CDi, and even PC CD-ROM sales. Companies afraid of hardware shortage offered over twice the purchase price on any second hand Amiga hardware they could find, the Amiga 500 and higher specced Amiga platforms continued to see new Amiga games releases well into this millenium.
No, you're completely ignoring outside factors. Sure, managament was shit and that raelly hurt the brand, but just as bad was competition. PC was evolving rapidly while Amiga languished in performance. to make matters worse PC was decreasing in cost whereas Amiga prices stayed fixed. Now you can argue those points were due to dumb management, but the fact that the platform failed to adapt and advance is unavoidable.
Its odd that you mention Amiga games being released well into the 21st century, whereas just a few post back you seemed to make the argument that the Amiga had its gaming heydays in the late 80s. Now, both points are true, but it seems that here you are making the argument that those later releases were orignal and relavent, when its really no different than the homebrew scene for 2600 titles. It just seems kinda contradictory.
But my point is that the SNES/MD put a major dent into the Amigas gaming market - due to both the lower price and the problem of piracy on the platform. Really, you can argue that the other problems hurt the brand more but you cant argue that developers moving to consoles wasn't an issue.
I don't think a Mac version was available at the time.
And I owned an Amiga at the time, not a PC! MSDOS emulation on the Amiga was quite slow, the Mac version could probably run under emulation without problems, but wasn't even available at the time when I bought the game.
I also believe the MSDOS version was released in 1992, not in 1991 like the Amiga original.
Did you read my original post? I said right there that the DOS version was released the same year as the Amiga version, 1991.
Actually reading my post and comprehending them, or a 5 second google search, could prevent you from looking like an idiot in the future. Basically, its like that thread where you thought I actually believed the misleading bandwidth slides about the Cell - remember that post MikeB?
I have already given my response, for me the Snes games library was too limited beyond a few Nintendo published titles. I have provided a few reasons you can reread above. Don't agree? Then don't. So what? Two people with a different opinion. It's not the first time this has happened in this world.
Arguably the dumbest thing you've ever posted, next to whats in my sig. In fact, I think I have something new to accompany that statement.
Differing opinions are fine, but saying something that outlandish, especially when it flies in the face of popular opinion is rediculous. Now, I could say that all the Amiga games were trash Euro centric titles that ripped off bigger, and better games from America and Japan. Thats my opinion, so you should have no grounds to talk, right? I can provide stupid reasoning for this as well.
But I digress...
Really, how can you ignore some of the best RPGs ever made, whcih were exclusive to the SNES. How can you ignore the massive amount of games Square, Capcom, Enix, Konami, ect realeased on the platform. How can you ignore some of the highest rated games of their day, many of them third party, on the SNES. Its like saying the PS2 was cool thanks to the Sony published games, ignoring FF, DMC, ect.
All computer and gaming systems have become more similar to what the Amiga offered.
Timing and perspective, the Amiga is hardware from 1985 (1987 Amiga 500 model released) and the Snes hardware from 1990 (1992 released here in Europe). That's half a decade in between!
The Snes hardware is very different from the Amiga hardware design, both have very different capabilities. As you can see in the videos technically the lowend Amiga 500 was still a very capable gaming platform around the time of the Snes release. Newer high end Amigas hardware wise were technically far more capable than the Snes.
Wait a sec, you're saying its a bad comparison because the Amiga is old? What about all those post you made comparing the Amiga to the PS3, how the hell do you justiy that? IBM PR?
I thought you would enjoy attributing the design of the SNES to the Amgia, especially give how the SNES went on to sell far, far more than the Amiga.
Try to squeeze Crysis or Oblivion on a Snes cart....
Most adventure games took up quite some space.
Yeah, because the SNES could really run Crysis or Oblivion, another great argument....
Adventure games took up space because of Audio, but thats not something the SNES or MD could play back on their own (synthesized sound and all). Besides, I think the Sega CD proved that outside of a few examples, CDs werent a good match for those systems.
Besides, I could have sworn you mentioned some Amiga game that came on a floppy, but via random levels offered "unlimited" gameplay. Call me crazy, but I'd say you refuted your own argument in another post.
Regardless, its a bullshit argument and you know it, but you keep it up for no apparent reason(other than the Amiga had CD and was thus superior?) Not to mention, you call carts your favorite part of the SNES in this thread...
Now onto something a bit different. Since its so hard to get you to respond to anything, Ive decided to start reposting things you dont address, acknowledge or answer. For shits and giggles, I'll be adding a post count, to see how many times it takes to get you to answer something. All I want is a straight discussion, and its difficult with you ignoring so much.
"So he was inspired by how shitty the Amiga version of Dragons Lair was? Great argument for the Amiga....
And why is it a big deal about how the game was made? Does the fact that it was made on the Amiga somehow make up for the MS-DOS version? Do you really think about which platform a game was developed on when it was made - because if so you must not enjoy games that much."
"Yes it does.
The Neo-Geo was designed as Arcade hardware from the outset, selling it at home was secondary and it was never seriously considered for that role. If you want to use the Neo-Geo as an example then why not bring up the Capcom CPS changer?
Plenty of other consoles and computers have made its way into arcades, but that doesn't mean shit as far as sales go. The Dreamcast may have failed as a console, but the Naomi arcade board derived from its hardware has been very sucessful, just like the successor derived from Naomi, Atomiswave.
IMO both those boards are more impressive thanks to the variety and quality of games released and generally being more successful than Amiga arcade boards, but that means about as much to this argument as "1 million sold consoles". "
"I'd like to hear an explanation as to how your post answers and refutes his claim of game variety?
As far as I can tell, he said the SNES killed what was left of the amiga as developers flocked to a system that was free of piracy. Sure, its gaming prime was over but the system was still in millions of homes and had plenty of games past 1990. I slightly disagree in the sense that I think the MD hurt the Amiga more, especially early on, but basically its correct - the Amiga wasn't a viable platform later in life due to piracy, aging hardware and better options available to developers."
"I really dont want you to lose any credibility, so please address the rest of my points - namely that the SNES is far more similar in design to the Amiga than the PS3."
"And how many games rendered at 512? Oh wait, you mean most were considerably lower res, even under 480.... this reminds me of Halo 3."
"It had an official mouse and had tons of games that supported it, like Civilization."
This is from another thread, but I'd stil like a response
"Do I have to pull up links to that thread?
As I explained then, and will explain now, I posted that link when you were posting BS diagrams yourself. To make my intent even more obvious, I posted, with that diagram, something to the effect of "I can post misleading info that takes things out of context as well".
Really, I dont see how I could have made that any more obvious and I cant see your "example" as anything more than a attempt to misconstrue what I said - probably in an attempt to avoid my other points. And all this comes from the man who claims flops is a great benchmark.....
I find it interesting that you aren't willing to defend your point about the PS3 being able to run Halo 3 at 1080p and 60fps. Again, the burden of proof is on you, so either defend it or concede that you frequently overestimate the PS3. Whats even more interesting is that you love to draw comparisons between the two yet never seem willing to defend things when someone challenges you. In other words, your arguments lack any teeth or substance.
Its not like I'm suggesting you're a delusional fanboy who gets pissy when someone confronts his inability to actualy argue."
This is the second time each of these have been posted. I sure as hell hope you answer, otherwise this thread is gonna get really long really quick.