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@ LordTheNightKnight

Wait a second. If the SNES ran a DVD drive, it could handle the gameplay of Crysis and Oblivion? I always thought it was the limited 3D power of the system that prevented it from running full 3D games.


Maybe severely cutdown Doom-like versions. Additional storage does add a lot of possibilities.

For example:

Defender of the Crown (original Amiga disc based version from 1986)

http://youtube.com/watch?v=cvW6okgy4wA

Defender of the Crown (CDTV version, CDTV was technically an A500 + internal CD player)

http://youtube.com/watch?v=Af0vFi4sSzw

Sadly the A1200 did not come with an internal CD ROM drive, thus many CD32 games only took 1/700th of the space available on the CD as they were mostly just the A1200 version placed on CD.

Another example would be the c64, most early games took only a single (lenghty tape) load, but later more impressive games like Turrican or Enforcer: Fullmetal Mega Blaster were disc based and loaded different levels one at a time:

Enforcer: Fullmetal Mega Blaster:

http://youtube.com/watch?v=DJPoFuIks-A

Turrican:

http://youtube.com/watch?v=UoQ2uPvwxUo



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales