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Forums - Gaming Discussion - Next-gen console war: The verdict by mcvuk.com

@ RolStoppable

I don't know how to understand this sentence. Are you saying that Super Mario World is/was as graphically impressive as the Donkey Kong Country games or FX-chip supported games which used polygons like Star Fox and Stunt Race FX?

No Super Mario World was IMO the best Snes game, like IMO Mario64 was by far the best game for the Nintendo 64. Both launch games, I bought both consoles but I was hoping later games would top the launch games.

With regard to graphics I think you are referring to art direction. For Donkey Kong Country Raytracing was used to design its graphics, that's mainly why the game looked flashy for its time. I also owned F-Zero at launch and later Star Fox, IMO Star Fox didn't push the Snes hardware much further.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

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@ Words Of Wisdom

Your opinion is an uneducated one if this is to be believed.


OK, "severely" was an exaggeration, but I owned both systems and there were simply far more Amiga games I bought.

Some Amiga 500 games hard to find an equivalent for on the Snes:

It Came From the Desert series:
http://youtube.com/watch?v=KTWd_eyAmgQ

Gobliiins series:
http://youtube.com/watch?v=beEeYbszF6w

Simon the Sorcerer (CD version, the disc based version only does text):
http://youtube.com/watch?v=HGyPtnEQ8gw

Beneath a Steel Sky (again CD version):
http://youtube.com/watch?v=scFkCiwivHo

The Settlers (PC version released 1 year later in 1994, the Amiga 500 version from 1993 is identical apart from the music, which is much better on the Amiga):
http://youtube.com/watch?v=KPwWQ6Q3-FM

Ports of Amiga games to the Snes or Mega Drive like Lemmings (AFAIK only the Amiga original allowed the game to be played in multiplayer with two mice which IMO was the most fun element o the game), Worms, Desert Strike, Civilization, Populous 2, Mega-Lo-Mania, Pinball Fantasies, Cannon Fodder, Chaos Engine, Gods, Speedball 2, Another World, Syndicate, Robocod, Dungeon Master (ST version developed at the same time), were mostly released year(s) after the Amiga release and were most often better on much older Amiga hardware.

So that's probably what affected my opinion, apart from a few Nintendo exlcusives there wasn't much of interest to me, the lack of keyboard and mouse support in games, and large enough storage media limited its gameplay capabilities. Thus there were thousands more games released for the Amiga 500, despite the Snes being such a great success for Nintendo globally.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

So that's probably what affected my opinion, apart from a few Nintendo exlcusives there wasn't much of interest to me, the lack of keyboard and mouse support in games, and large enough storage media limited its gameplay capabilities.


Also of course Nintendo at the time censored Gore and Sexuality from games. They probably learned from the success of the Playstation, there is a much wider gaming potential beyond just targetting kids.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

people bought the SNES because of Street Fighter II



edit: sorry for the double post

[why isn't there a 'delete post' something??? ]



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@ sieanr

Didn't you claim that you've never owned a console before the PS3? If so, your claim that nothing beat SMW is suspect, just like you claim GOW2 is the best game visualy of last gen.


Quoting myself from the below linked thread (original post), a thread you eagerly (maliciously?) participate in:

"I may not be what you would call the more traditional console gamer as for example I skipped the previous generation of consoles, although as a kid I owned various consoles ranging from the Coleco Vision to the Nintendo 64. But apart from very fond memories of Mario games my most vivid gaming days were actually on the c64, Amiga and much later on the PC starting with games like Quake and Half-Life."

http://www.vgchartz.com/forum/thread.php?start=0&id=6963

That doesn't mean I haven't played XBox and GameCube games like Halo and Super Mario Sunshine at other people's places. There just wasn't enough of interest to me compared to PC games like GTA San Andreas, Warblade, Civilization IV I owned. I missed the original God of War, but luckily the media coverage surrounding God of War 2 made me check it out.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

MikeB said:
@ sieanr

Didn't you claim that you've never owned a console before the PS3? If so, your claim that nothing beat SMW is suspect, just like you claim GOW2 is the best game visualy of last gen.


Quoting myself from the below linked thread (original post), a thread you eagerly (maliciously?) participate in:

"I may not be what you would call the more traditional console gamer as for example I skipped the previous generation of consoles, although as a kid I owned various consoles ranging from the Coleco Vision to the Nintendo 64. But apart from very fond memories of Mario games my most vivid gaming days were actually on the c64, Amiga and much later on the PC starting with games like Quake and Half-Life."

http://www.vgchartz.com/forum/thread.php?start=0&id=6963

That doesn't mean I haven't played XBox and GameCube games like Halo and Super Mario Sunshine at other people's places. There just wasn't enough of interest to me compared to PC games like GTA San Andreas, Warblade, Civilization IV I owned. I missed the original God of War, but luckily the media coverage surrounding God of War 2 made me check it out.

Hey MikeB, your doing it again... only addressing one point and ignoring the rest.

I really dont want you to lose any credibility, so please address the rest of my points - namely that the SNES is far more similar in design to the Amiga than the PS3.

And lets see where your wrong here;

Ports of Amiga games to the Snes or Mega Drive like Lemmings (AFAIK only the Amiga original allowed the game to be played in multiplayer with two mice which IMO was the most fun element o the game), Worms, Desert Strike, Civilization, Populous 2, Mega-Lo-Mania, Pinball Fantasies, Cannon Fodder, Chaos Engine, Gods, Speedball 2, Another World, Syndicate, Robocod, Dungeon Master (ST version developed at the same time), were mostly released year(s) after the Amiga release and were most often better on much older Amiga hardware.

1. Desert Strike came out on the other platforms the same year as the Amiga, not to mention the best version was on the MD

2. Civilization was ported to the Amiga from MS-DOS

3. Populous 2 was released on Atari ST and MS-DOS the same year as the Amiga version - you could say it was an Atari ST port to the SNES and MD, but you dont for some reason...

4. Mega-Lo-Mania is the same as Populous

5. Gods, also made for and released for the Atari ST at the same time

6.  Another World, the best version of this game, by far, is on MS-DOS. I really hope you admit that the Amiga version of this game was half-assed like no other, no to mention the DOS version had an entire level the Amiga version lacked - and it came out the same year as the Amiga version.

7. Syndicate was on MS-DOS at the same time as the Amiga version

8. James Pond 2 Robocod hit the Atari ST and MD the same year as the amiga

9. Dungeon Master - you say an Atari ST version was developed at the same time, but thats not the case. The ST version came out in 1987 and the Amiga port hit a year later.

Essentially, you list a bunch of Amgia games and claim that they were later ported to other systems, often ending up with an inferior version. What you fail to mention is how many of those amiga games are actualy ports from other platforms, or you fail to mention how the Amiga got a gimped version. When you do mention a title that was in concurrent development, aka Dungeon Master, you get your facts flat out wrong. Since you do mention one title that was released on another home computer at the same time, we can safetly conclude that you are completely ignorant to the other ports to the Amiga (or maybe you wanted to avoid mentioning those games were ports?) Not to mention only a handful of these games you mentioned had delays of years in being ported to the SNES/MD, and all of those are because the systems weren't released at the time of the games original release.

Really, if you want to go on and on about Amiga games ported to the SNES, like it actually matters, than be sure to get your facts straight and avoid mention of games ported from ST or DOS to Amgia.



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

RolStoppable said:
MikeB said:

@ RolStoppable

I don't know how to understand this sentence. Are you saying that Super Mario World is/was as graphically impressive as the Donkey Kong Country games or FX-chip supported games which used polygons like Star Fox and Stunt Race FX?

No Super Mario World was IMO the best Snes game, like IMO Mario64 was by far the best game for the Nintendo 64. Both launch games, I bought both consoles but I was hoping later games would top the launch games.

With regard to graphics I think you are referring to art direction. For Donkey Kong Country Raytracing was used to design its graphics, that's mainly why the game looked flashy for its time. I also owned F-Zero at launch and later Star Fox, IMO Star Fox didn't push the Snes hardware much further.


IMO the Amiga had no games that would justify owning one. IMO the SNES library was vastly superior to anything available for the Amiga. 

I believe these are the main reasons why the Amiga got killed by the SNES. 

IMO even the diehard Amiga fans, like MikeB, pirated Amiga games at an alarming rate. Factor 5 has stated that they only sold a few thousand copies of Turrican on the Amiga, despite the fact that every Amiga owner played it. Sega capitalized on the computer market in Europe with their advertisments (aka pirate radio), and Nintendo had plenty of unique Japanese games the likes of which the Amiga never had. Developers were more than happy to move to a platform with very little piracy, even though it had a smaller install base. Thats why you saw the Amiga, with millions of computers still in use, virtualy abandoned by most devs overnight.

Not to mention that the Amiga platform never advanced. PC was making major strides in hardware and software while Amiga recieved minor upgrades, not to mention PC was dropping in price quickly. Amiga just couldn't compete in the hardware sector either. So the devs that didn't care as much about piracy could make better games on MS-DOS. Qucikly, you saw Amiga games being DOS ports, just like most Amiga games from a few years earlier were ST ports.

Plus the people who ran the company were idiots



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

@ RolStoppable

IMO the Amiga had no games that would justify owning one. IMO the SNES library was vastly superior to anything available for the Amiga.[quote]

Strange statement, you mean you prefer the Snes' library of games right? Or do you want to suggest that any Snes game is better than any Amiga game?

[quote]I believe these are the main reasons why the Amiga got killed by the SNES


Nice theory, but the Amiga 500 gaming heydays were between 1987 and 1990 almost exclusively in Europe (Most games were higher res PAL, which was not well supported by NTSC TVs at the time, thus requiring a monitor), as the Snes was released in Europe in 1992 your theory seems a bit off.

The Amiga was mainly successful in the United States as special effects systems for Holywood movies and Sci-Fi series, cable TV operators (TV overview screens with text and graphics), Kiosk systems and some specialized uses by for example companies like for example NASA (rocket telemetry) and military training (flight simulation). It was not popular in the US as a gaming device.

BTW I never owned an Amiga 500 myself, I owned a better expandable Amiga 2000 as my first Amiga and used it mainly for video editing, internet and word processing next to gaming.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

@ sieanr

I know about the Neo-Geo. The thing is, it was originally arcade hardware.
One use doesn't exclude other uses, Amiga hardware found its way into the arcades as well and likewise will the arcade version of Tekken 6 include PS3 hardware. 1 million sold consoles for Japan alone is IMO a honourable achievement considering the pricepoint and a smaller games industry at the time.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales