There used to be this story: we’re not sure if it is true. It theorised that Bill Gates earned so much money so quickly that if you piled it all up underneath him and sat him on top, then pushed him off, he would never hit the ground. The pile would be so high that should he fall, in the time it would take him to descend he would earn enough money to cushion the blow. And then when he fell off that new pile he would earn enough again to cushion the next blow. And so forth forever: because Bill Gates’ rich pasty arse will never, ever, come back down to Earth.
Of course the man’s legacy, Microsoft, is his principle supplier for all things mullah and the company has seen fit to spend its vaults of gold in buying lots of ‘friends’ in this generation of gaming. We’ll never truly know just how many deals the ‘Soft has peddled in the cord-filled backrooms of studios across the globe, but well publicised buys like RARE and GTA IV’s DLC (pocket money at US$50 million) would suggest that Sony brands like Devil May Cry, Final Fantasy, Metal Gear Solid and Resident Evil probably didn’t make the multi-format jump for magic beans.
So why hasn’t Microsoft bought a Monster Hunter exclusive?
Monster Hunter is super popular in the one territory in which Microsoft is not: Japan. And we mean super duper gazuper popular. After building a base on the PS2 and then taking strongly to the PSP the last game in the series, Monster Hunter Freedom Unite, took only six days to sell a million units. It’s already the biggest selling PSP game of all time with 3.3 million sales, despite not even being released outside of Japan yet. That’s more than Uncharted, Killzone 2, LittleBigPlanet and even Gran Turismo 5 Prologue worldwide on PS3.
To put that in contrast to the other big name Sony brands that have made the leap to Xbox 360. Resident Evil 5 has done 2.12 million on the console and Devil May Cry 4, 1.14 million. By comparison, securing a next-gen exclusive edition in the Monster Hunter series would seem like an excellent investment. It would deliver a much greater return on install base in their struggling territories than US$50 million worth of GTA content will, that’s for sure.
And obviously there is a line of communication there with Capcom off which they can build to the idea. Dead Rising and Lost Planet staked their claims on Xbox 360, and Devil May Cry 4 and Resident Evil 5 quickly followed suit in pledging to the console.
How much do you think its worth to Mircosoft, to have the most sales significant Japanese game of recent times on their machine? We would have thought a lot…
http://www.gameplayer.com.au/gp_documents/MicrosoftandMonsterHunter.aspx








