WereKitten said:
What are Activision's current "PS3 projects"? Certainly they are not exclusives, thus it's only multiplatform games we're talking about.
Can you think of another investment that has higher ROI than putting money into developing a PC/360 game for the PS3 as well? I've tried, but...
- It's not another PC/360 game, because extending the first game for the PS3 would cost less than that relatively to the expected sales.
- It can't be an exclusive (either PC/360/Wii) because they generally have lower ROI.
- Could it be making it a PC/360/Wii game? I doubt the costs of adapting a 360/PC game to the Wii would be lower, because it would require a lot more trimming and shoehorning, plus lower revenue per copy because of the final price. Wii sales numbers I don't think could exceed those of the PS3 - at least for the kind of games you also develop on 360 and PC.
Any ideas?
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The only scenarios I can think of are:
1. Cheaper and riskier development, essentially trying new things, so with a risky investment they may feel better not spending as much money on the game and focusing on a console with a higher U.S. Install base where there is the greatest concentric market of people speaking the same language.
2. Engine development for Direct X 11 (Tessellation, Compute shaders etc so very PC centric development), they may need to produce at least one game for the new technology if they want to target it. Direct X 11 is about as significant going forward to games development as Direct X 9 was.