fadetoone said:
Well of course it's easier to get a better framerate when you aren't processing as much detail. :) |
That's the problem.... why put in per pixle shading on the ground if it's going to rob the player of playability
fadetoone said:
Well of course it's easier to get a better framerate when you aren't processing as much detail. :) |
That's the problem.... why put in per pixle shading on the ground if it's going to rob the player of playability
Cueil said:
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Where is your proof that the ps3 version is unplayable at all?but here we have a screen shot of both version showing ps3 is more detailed and you just ignor it.
XxXProphecyXxX said:
Where is your proof that the ps3 version is unplayable at all?but here we have a screen shot of both version showing ps3 is more detailed and you just ignor it. |
The PS3 version isn't more "Detailed" it has shadow mapping on the ground... the 360 doesn't and runs at a steady 30fps. The PS3 has more texture tearing and reading the artical in context seems to not have a steady frame rate. You can't just sit here and look at two pictures from an artical and not read the artical and expect me to not look at you with some amount of distaste.
Cueil said:
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I read the article and still dont find the statement that the ps3 is "unplayable" like what you are trying to say.
Looks great on both systems.
PS3 has a Zombie !
Maybe this is the elusive Power of THE CELL (+ 1 Zom)
XxXProphecyXxX said:
I read the article and still dont find the statement that the ps3 is "unplayable" like what you are trying to say. |
I don't remember saying it was unplayable... but not having a steady frame rate and texture tearing does take away from playability. So perhaps you misunderstood me.
ya PS3 > 360 this go around but anyone saying the PC version falls flat is crazy. I'm pretty sure there is an ultra-high setting.


| ssj12 said: ya PS3 > 360 this go around but anyone saying the PC version falls flat is crazy. I'm pretty sure there is an ultra-high setting. |
Hey, I'm sure that if someone can mod Halo 3 maps into Halo CE on PC, then surely, someone can mod [prototype] to make it produce shadows...
BTW, my comparison is for consoles... That's why Naznatips refuses to give my thread a sticky... T_T