fadetoone said:
Well of course it's easier to get a better framerate when you aren't processing as much detail. :) |
That's the problem.... why put in per pixle shading on the ground if it's going to rob the player of playability
fadetoone said:
Well of course it's easier to get a better framerate when you aren't processing as much detail. :) |
That's the problem.... why put in per pixle shading on the ground if it's going to rob the player of playability
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