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fadetoone said:
SHMUPGurus said:
Cueil said:
SHMUPGurus said:
Yeah... for some reason, the 360 version looks sharper, but it's missing shadow mapping on the debris. Now I want to know on which console it runs better (framerate).


The 360 version "runs" better with a solid 30fps and less texture problems... if you went to the artical they talk about it.

Ha, thanks. You see how much I care about stuff like this? xD

Well of course it's easier to get a better framerate when you aren't processing as much detail.  :)


That's the problem.... why put in per pixle shading on the ground if it's going to rob the player of playability