Squilliam said:
Akvod said:
Squilliam said:
Zucas said:
Basically the gist I got from this was I love MS more than anything else so let me twist everything around to support it. But looking at the poster I can't say I'm surprised.
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You know, theres a pen name called Sean Malstrom that this quote really reminds me of. Do you see the connection or am I just being a bit slow?
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I do think that the Nintendo fanboys do have a legitimate point/grudge... I mean comeon, for YEARS you've been ragged on about motion controls, and the same people, after 1 day, turn around and say that motion control is everything and that Nintendo's motion control is inferior?
You gotta be able to understand/feel for them a little bit at least.
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Unfortunately there are legitimate concerns that some people feel with the Wiimote. Its not a one way street where everyone not on board is a hater or a graphics whore.
From what I understand, the Wiimote doesn't register accelleration slowing than 20cm/s so it doesn't do subtle very well. Its tilt functionality and the way it registered movement in say Zack and Wiki was a bit off also in that it registered movement when I intended none and it didn't respond as intended. A button never doesn't respond as intended. Also the Wiimote is not 1:1 on your screen. If you put a laser pointer on the Wiimote you'd see as well and it also doesn't configure properly to a few TV setups being too big or too far away. Also it doesn't like IR interference from bulbs/other IR sources like security systems or even the sun. Also many of the functions of the Wiimote like motion controls especially due to the lack of sensitivity are tiring and can cause injury with long term use.
Had the Wii been a little more powerful, with say 1/3rd or 1/4 the performance of the Xbox 360 it would have seen far more effort by developers whom need more performance than Nintendo does to realise their vision or atleast realise a similar and comparable vision to what can be achieved on the 360/PS3. Surely theres a difference between an obsession with the obsolete and cheap hardware which performs on the low end of the scale compared to modern systems.
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I never intended to mean that everyone was, but there were a good number of them, and they were very vocal and visible. I'm only criticizing those haters and graphics whores, not people like you, because those people said that motion controls were irrelevant, and made a 180 turn since E3.
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As for the rest of your post (which doesn't concern my original post):
I do agree that the Wiimote, being older, isn't as good of a motion controller as Wii+ and potentially the PSmote may be. However, I don't care nor want motion controls, as much as I loved Flower, I didn't really played it like a game, more than an experience. So the potential superiority of NATAL (which I think can't really be completely compared with the Wii mote. I think that the lack of buttons and physical mass is more of a hinderance to someone like me, as much as it can be a blessing to others) and of PSmote is irrelevant to me really. If I'm playing an FPS I don't want motion controls if it's an competitive game (versus a game like Flower which is more like an experience).
Some applications I could see is a horror game, with Wiimote/PSmote (especially after seeing how you can control the camera like a FPS), but that serves for the purpose of immersion (for a genre that depends on immersion) not as an enhancement to controls and gameplay.