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Forums - Sony - Respect to sucker punch. Infamous = Best sandbox game ever. In my opinion.

i was gonna agree with you but someone metioned Vice city and i haveto tell you that the music alone and the memories that they bring make VC the best but not because is better that infamous but because there am so nostagic...... i miss te 80's :')



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

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https://archive.org/details/kohina_radio_music_collection

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radha said:
i was gonna agree with you but someone metioned Vice city and i haveto tell you that the music alone and the memories that they bring make VC the best but not because is better that infamous but because there am so nostagic...... i miss te 80's :')


yeah , thats actually the only reason i liked the game, as i found it alot lacking since GTA 3.



I just finished Heros Story mode about 5-10 mins ago.

And DAMN, what a final battle and final twist of the story, IT WAS CODE GEASS Quality Twist.

9/10 easy, better then most PS3 exclusives like LBP and the R series.



I agree with you 100%. Infamous is just king when it comes to non-repetitive sandbox. It's just so fun to play.



^lol :P


Well I'm glad to see I'm not alone on this.

I saw a lot of posts of people worried that it'd get repetitive but damn.. Not at all.



Check out my game about moles ^

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Just finished Hero story. Very good.

Even with the rough edges (I think there's a few) it's great fun. Having played a little Sly Cooper, I was just impressed that a developer that I thought of as fairly small, producing neat little titles, managed to suddenly spring a big open world, next gen title on their audience.

The story was more interesting than most these days, and while some of the side missions were a little dull, most were fun and their were plenty of fantastic story missions.

The climbing worked well and the powers felt sensible in their approach and use.

My only main gripe is I think they handled Trish wrong to get the right feel for her. Zeke had way to much time given to him to speak vs her and it hurt the bigger story points around her character.

Still, very impressive. Even with some pop-in and clipping issues I thought the engine was also impressive - the city is well detailed and feels right.

Now it's time to be inFamous.




Try to be reasonable... its easier than you think...

Btw do you guys think the "Hero" story Screams inFamous 2? i sure got that vibe lulz.



Seraphic_Sixaxis said:
Btw do you guys think the "Hero" story Screams inFamous 2? i sure got that vibe lulz.

lol Yeah. Let's not go spoiling though. :p but i agree. Infamous 2 should be inbound. Now i just hope for good sales so they can justify it.



Check out my game about moles ^

Seraphic_Sixaxis said:
Btw do you guys think the "Hero" story Screams inFamous 2? i sure got that vibe lulz.

I'd say the thought has obviously crossed Sucker Punch's mind... now its just down to sales and popularity I guess.

What's also interesting, I think, about the engine they've built for PS3 with inFamous, is that it could easily be adapted to Sly Cooper as well, don't you think?  How very cunning.

So I expect we might well see another Sly Cooper plus another inFamous, and of course with each title the initial investment in the engine development get's spread.

 

 



Try to be reasonable... its easier than you think...

Staude said:

I've never played sly cooper or any sucker punch game before.. but wow.

 

 

I just finished infamous for the second time. This is by far the best sandbox game i've ever played. I really like gta games and this game just blows them away. It's not only because of your super powers, but it has a lot to do with the following elements.

 

1. The game doesn't become repetitive. After playing through it twice and completing all normal side missions, clearing up all 3 islands, collecting all the dead drops, clearing all the good side side missions, the bad side side misions and the story mode as both good and evil.. It hasn't gotten repetitive or boring. Now with a gta game for instance, later in the story it tends to drag and become dull .. and i barely ever wanna play side missions in gta cause they feel .. annoying.

 

2. The game is alive. This helps point A. The people in the city are really people you feel for. They react a lot to you and your actions. It keeps driving you forward. Peopel cheering you or throwing stones at you depending on how you are, Posters etc... The way that the city feels alive and the inhabitants. I actually felt bad for them when I played as evil lol. The city itself also changes when you free areas and depending on if you're good or evil.. it's literally the whole atmosphere of the game.

 

3. Voice acting is top notch and the story is very exciting. It just keeps you interested all the way through. The karma is also a big deal of the game the way you really see consiquences of your actions in the game.

 

4. Presentation. I covered it a bit in 3. But damn. This game is fantastic. There are things such as, for instance the fact that cole can't drive in a car.. It's explained and the explenation sounds reasonable (you can still get around pretty fast though.. once you learn the electric net properly) plot holes are not really a issue, it's got suspense and drive.

It gives you drive to continue through the game. It gives you the will to play through and experience it.. because it's a incredible experience.

 

The game is phenominal overall.. And with that I've gotta say. Respect to sucker punch. They've really made one heck of a quality game.

 

This is ofcourse all my personal opinion. But i'm glad it didn't turn out to be repetitive like some people feared. Au contrair. Awesome game.

I beat Unleashed twice (on one rental to boot), but that doesn't make it one of the best games of it's type.  You loved the game and for you it's the best sandbox game ever, but that's just you... Tyco on PA thought it was a little stupid.